Added a short-cut button in the Freestyle Python Scripting mode for loading

a style module file as a text datablock and appending it to the style module
stack.
This commit is contained in:
Tamito Kajiyama 2013-06-01 22:37:15 +00:00
parent c6d1b6c3fc
commit 67fb85b5f2
2 changed files with 36 additions and 1 deletions

@ -19,7 +19,7 @@
import sys
import bpy
from bpy.props import (EnumProperty, StringProperty)
from bpy.props import (BoolProperty, EnumProperty, StringProperty)
class SCENE_OT_freestyle_fill_range_by_selection(bpy.types.Operator):
@ -139,3 +139,37 @@ class SCENE_OT_freestyle_add_face_marks_to_keying_set(bpy.types.Operator):
ks.paths.add(mesh, path, index=0)
bpy.ops.object.mode_set(mode=ob_mode, toggle=False)
return {'FINISHED'}
class SCENE_OT_freestyle_module_open(bpy.types.Operator):
"""Open a style module file"""
bl_idname = "scene.freestyle_module_open"
bl_label = "Open Style Module File"
bl_options = {'INTERNAL'}
filepath = StringProperty(subtype='FILE_PATH')
make_internal = BoolProperty(
name="Make internal",
description="Make module file internal after loading",
default=True)
@classmethod
def poll(cls, context):
rl = context.scene.render.layers.active
return rl and rl.freestyle_settings.mode == 'SCRIPT'
def invoke(self, context, event):
self.freestyle_module = context.freestyle_module
wm = context.window_manager
wm.fileselect_add(self)
return {'RUNNING_MODAL'}
def execute(self, context):
text = bpy.data.texts.load(self.filepath)
if self.make_internal:
text.is_in_memory = True
text.is_dirty = True
text.filepath = ""
self.freestyle_module.script = text
return {'FINISHED'}

@ -161,6 +161,7 @@ class RENDERLAYER_PT_freestyle(RenderLayerFreestyleButtonsPanel, Panel):
row = box.row(align=True)
row.prop(module, "use", text="")
row.prop(module, "script", text="")
row.operator("scene.freestyle_module_open", icon='FILESEL', text="")
row.operator("scene.freestyle_module_remove", icon='X', text="")
row.operator("scene.freestyle_module_move", icon='TRIA_UP', text="").direction = 'UP'
row.operator("scene.freestyle_module_move", icon='TRIA_DOWN', text="").direction = 'DOWN'