Cleanup: unused region init functions

This commit is contained in:
Campbell Barton 2019-04-18 20:02:09 +02:00
parent da1b519d82
commit 690ed63eb5
14 changed files with 0 additions and 317 deletions

@ -40,8 +40,6 @@ struct wmOperatorType;
/* **************************************** */
/* space_action.c / action_buttons.c */
struct ARegion *action_has_buttons_region(struct ScrArea *sa);
void action_buttons_register(struct ARegionType *art);
/* ***************************************** */

@ -56,34 +56,6 @@
#include "action_intern.h" /* own include */
#include "GPU_framebuffer.h"
/* ******************** manage regions ********************* */
ARegion *action_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar)
return ar;
/* add subdiv level; after main */
ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
/* is error! */
if (ar == NULL)
return NULL;
arnew = MEM_callocN(sizeof(ARegion), "buttons for action");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for action space ***************** */
static SpaceLink *action_new(const ScrArea *sa, const Scene *scene)

@ -35,10 +35,6 @@ struct bContext;
/* internal exports only */
/* ***************************************** */
/* space_graph.c */
struct ARegion *graph_has_buttons_region(struct ScrArea *sa);
/* ***************************************** */
/* graph_draw.c */
void graph_draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct ARegion *ar);

@ -60,34 +60,6 @@
#include "graph_intern.h" // own include
/* ******************** manage regions ********************* */
ARegion *graph_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar)
return ar;
/* add subdiv level; after main */
ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
/* is error! */
if (ar == NULL)
return NULL;
arnew = MEM_callocN(sizeof(ARegion), "buttons for graph");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for ipo space ***************** */
static SpaceLink *graph_new(const ScrArea *UNUSED(sa), const Scene *scene)

@ -34,8 +34,6 @@ struct bNodeTree;
struct wmOperatorType;
/* space_image.c */
struct ARegion *image_has_buttons_region(struct ScrArea *sa);
struct ARegion *image_has_tools_region(struct ScrArea *sa);
extern const char *image_context_dir[]; /* doc access */

@ -115,66 +115,6 @@ static void image_user_refresh_scene(const bContext *C, SpaceImage *sima)
ED_space_image_auto_set(C, sima);
}
/* ******************** manage regions ********************* */
ARegion *image_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) {
return ar;
}
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) {
return NULL;
}
arnew = MEM_callocN(sizeof(ARegion), "buttons for image");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
ARegion *image_has_tools_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_TOOLS);
if (ar) {
return ar;
}
/* add subdiv level; after buttons */
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
/* is error! */
if (ar == NULL) {
return NULL;
}
arnew = MEM_callocN(sizeof(ARegion), "scopes for image");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_TOOLS;
arnew->alignment = RGN_ALIGN_LEFT;
arnew->flag = RGN_FLAG_HIDDEN;
image_scopes_tag_refresh(sa);
return arnew;
}
/* ******************** default callbacks for image space ***************** */
static SpaceLink *image_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))

@ -32,8 +32,6 @@
/* **************************************** */
/* space_nla.c / nla_buttons.c */
ARegion *nla_has_buttons_region(ScrArea *sa);
bool nla_panel_context(const bContext *C,
PointerRNA *adt_ptr,
PointerRNA *nlt_ptr,

@ -53,34 +53,6 @@
#include "nla_intern.h" /* own include */
#include "GPU_framebuffer.h"
/* ******************** manage regions ********************* */
ARegion *nla_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar)
return ar;
/* add subdiv level; after main */
ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
/* is error! */
if (ar == NULL)
return NULL;
arnew = MEM_callocN(sizeof(ARegion), "buttons for nla");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for nla space ***************** */
static SpaceLink *nla_new(const ScrArea *sa, const Scene *scene)

@ -54,8 +54,6 @@ typedef struct bNodeLinkDrag {
} bNodeLinkDrag;
/* space_node.c */
ARegion *node_has_buttons_region(ScrArea *sa);
ARegion *node_has_tools_region(ScrArea *sa);
/* transform between View2Ds in the tree path */
void snode_group_offset(struct SpaceNode *snode, float *x, float *y);

@ -242,64 +242,6 @@ void snode_group_offset(SpaceNode *snode, float *x, float *y)
}
}
/* ******************** manage regions ********************* */
ARegion *node_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) {
return ar;
}
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) {
return NULL;
}
arnew = MEM_callocN(sizeof(ARegion), "buttons for node");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
ARegion *node_has_tools_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_TOOLS);
if (ar) {
return ar;
}
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) {
return NULL;
}
arnew = MEM_callocN(sizeof(ARegion), "node tools");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_TOOLS;
arnew->alignment = RGN_ALIGN_LEFT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_new(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))

@ -42,9 +42,6 @@ struct bContext;
struct rctf;
struct wmOperator;
/* space_sequencer.c */
struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa);
/* sequencer_draw.c */
void draw_timeline_seq(const struct bContext *C, struct ARegion *ar);
void sequencer_draw_preview(const struct bContext *C,

@ -68,34 +68,6 @@ static void sequencer_scopes_tag_refresh(ScrArea *sa)
/* ******************** manage regions ********************* */
ARegion *sequencer_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) {
return ar;
}
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) {
return NULL;
}
arnew = MEM_callocN(sizeof(ARegion), "buttons for sequencer");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
static ARegion *sequencer_find_region(ScrArea *sa, short type)
{
ARegion *ar = NULL;

@ -82,75 +82,6 @@
/* ******************** manage regions ********************* */
ARegion *view3d_has_buttons_region(ScrArea *sa)
{
ARegion *ar, *arnew;
ar = BKE_area_find_region_type(sa, RGN_TYPE_UI);
if (ar) {
return ar;
}
/* add subdiv level; after header */
ar = BKE_area_find_region_type(sa, RGN_TYPE_HEADER);
/* is error! */
if (ar == NULL) {
return NULL;
}
arnew = MEM_callocN(sizeof(ARegion), "buttons for view3d");
BLI_insertlinkafter(&sa->regionbase, ar, arnew);
arnew->regiontype = RGN_TYPE_UI;
arnew->alignment = RGN_ALIGN_RIGHT;
arnew->flag = RGN_FLAG_HIDDEN;
return arnew;
}
ARegion *view3d_has_tools_region(ScrArea *sa)
{
ARegion *ar, *artool = NULL, *arhead;
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_TOOLS) {
artool = ar;
}
}
/* tool region hide/unhide also hides props */
if (artool) {
return artool;
}
if (artool == NULL) {
/* add subdiv level; after header */
for (arhead = sa->regionbase.first; arhead; arhead = arhead->next) {
if (arhead->regiontype == RGN_TYPE_HEADER) {
break;
}
}
/* is error! */
if (arhead == NULL) {
return NULL;
}
artool = MEM_callocN(sizeof(ARegion), "tools for view3d");
BLI_insertlinkafter(&sa->regionbase, arhead, artool);
artool->regiontype = RGN_TYPE_TOOLS;
artool->alignment = RGN_ALIGN_LEFT;
artool->flag = RGN_FLAG_HIDDEN;
}
return artool;
}
/* ****************************************************** */
/* function to always find a regionview3d context inside 3D window */
RegionView3D *ED_view3d_context_rv3d(bContext *C)
{

@ -266,9 +266,6 @@ void VIEW3D_OT_snap_cursor_to_selected(struct wmOperatorType *ot);
void VIEW3D_OT_snap_cursor_to_active(struct wmOperatorType *ot);
/* space_view3d.c */
struct ARegion *view3d_has_buttons_region(struct ScrArea *sa);
struct ARegion *view3d_has_tools_region(struct ScrArea *sa);
extern const char *view3d_context_dir[]; /* doc access */
/* view3d_widgets.c */