Tweak allocation vars for linear space so black is converted

to black when using GLSL display transform.
This commit is contained in:
Sergey Sharybin 2013-04-02 18:19:16 +00:00
parent ed792b5de0
commit 6ab23d5a01

@ -66,7 +66,7 @@ colorspaces:
Rec. 709 (Full Range), Blender native linear space Rec. 709 (Full Range), Blender native linear space
isdata: false isdata: false
allocation: lg2 allocation: lg2
allocationvars: [-8.5, 5] allocationvars: [-15, 6]
- !<ColorSpace> - !<ColorSpace>
name: Raw name: Raw