finish adding Geometry module, removed polyfill from mathutils, updated epydoc links and updated BPyMesh NGon function

This commit is contained in:
Campbell Barton 2006-07-02 15:28:28 +00:00
parent 156f2030fd
commit 6adf0e6543
5 changed files with 5 additions and 104 deletions

@ -657,7 +657,7 @@ def ngon(from_data, indices, PREF_FIX_LOOPS= True):
if verts[i][1]==verts[i-1][0]:
verts.pop(i-1)
fill= Blender.Mathutils.PolyFill([verts])
fill= Blender.Geometry.PolyFill([verts])
else:
'''
@ -767,7 +767,7 @@ def ngon(from_data, indices, PREF_FIX_LOOPS= True):
vert_map[i+ii]= vert[2]
ii+=len(verts)
fill= Blender.Mathutils.PolyFill([ [v[0] for v in loop] for loop in loop_list if len(loop) > 2 ])
fill= Blender.Geometry.PolyFill([ [v[0] for v in loop] for loop in loop_list if len(loop) > 2 ])
#draw_loops(loop_list)
#raise 'done loop'
# map to original indicies

@ -75,6 +75,7 @@ struct ID; /*keep me up here */
#include "Lamp.h"
#include "Lattice.h"
#include "Mathutils.h"
#include "Geometry.h"
#include "Mesh.h"
#include "Metaball.h"
#include "Modifier.h"
@ -950,6 +951,7 @@ void M_Blender_Init(void)
PyDict_SetItemString(dict, "Mesh", Mesh_Init());
PyDict_SetItemString(dict, "Metaball", Metaball_Init());
PyDict_SetItemString(dict, "Mathutils", Mathutils_Init());
PyDict_SetItemString(dict, "Geometry", Geometry_Init());
PyDict_SetItemString(dict, "Modifier", Modifier_Init());
PyDict_SetItemString(dict, "NMesh", NMesh_Init());
PyDict_SetItemString(dict, "Noise", Noise_Init());

@ -37,11 +37,6 @@
#include "BLI_rand.h"
#include "BKE_utildefines.h"
/* Used for PolyFill */
#include "BKE_displist.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "gen_utils.h"
//-------------------------DOC STRINGS ---------------------------
@ -77,7 +72,6 @@ static char M_Mathutils_TriangleArea_doc[] = "(v1, v2, v3) - returns the area si
static char M_Mathutils_TriangleNormal_doc[] = "(v1, v2, v3) - returns the normal of the 3D triangle defined";
static char M_Mathutils_QuadNormal_doc[] = "(v1, v2, v3, v4) - returns the normal of the 3D quad defined";
static char M_Mathutils_LineIntersect_doc[] = "(v1, v2, v3, v4) - returns a tuple with the points on each line respectively closest to the other";
static char M_Mathutils_PolyFill_doc[] = "(veclist_list) - takes a list of polylines (each point a vector) and returns the point indicies for a polyline filled with triangles";
static char M_Mathutils_Point_doc[] = "Creates a 2d or 3d point object";
//-----------------------METHOD DEFINITIONS ----------------------
struct PyMethodDef M_Mathutils_methods[] = {
@ -112,7 +106,6 @@ struct PyMethodDef M_Mathutils_methods[] = {
{"TriangleNormal", ( PyCFunction ) M_Mathutils_TriangleNormal, METH_VARARGS, M_Mathutils_TriangleNormal_doc},
{"QuadNormal", ( PyCFunction ) M_Mathutils_QuadNormal, METH_VARARGS, M_Mathutils_QuadNormal_doc},
{"LineIntersect", ( PyCFunction ) M_Mathutils_LineIntersect, METH_VARARGS, M_Mathutils_LineIntersect_doc},
{"PolyFill", ( PyCFunction ) M_Mathutils_PolyFill, METH_VARARGS, M_Mathutils_PolyFill_doc},
{"Point", (PyCFunction) M_Mathutils_Point, METH_VARARGS, M_Mathutils_Point_doc},
{NULL, NULL, 0, NULL}
};
@ -1537,100 +1530,6 @@ PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args )
}
//----------------------------------Mathutils.PolyFill() -------------------
/* PolyFill function, uses Blenders scanfill to fill multiple poly lines */
PyObject *M_Mathutils_PolyFill( PyObject * self, PyObject * args )
{
PyObject *tri_list; /*return this list of tri's */
PyObject *polyLineList, *polyLine, *polyVec;
int i, len_polylines, len_polypoints;
/* display listbase */
ListBase dispbase={NULL, NULL};
DispList *dl;
float *fp; /*pointer to the array of malloced dl->verts to set the points from the vectors */
int index, *dl_face, totpoints=0;
dispbase.first= dispbase.last= NULL;
if( !PyArg_ParseTuple ( args, "O!", &PyList_Type, &polyLineList) ) {
freedisplist(&dispbase);
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected a list of poly lines" );
}
if (EXPP_check_sequence_consistency( polyLineList, &PyList_Type ) != 1)
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected a list of lists of vectors" );
len_polylines = PySequence_Size( polyLineList );
for( i = 0; i < len_polylines; ++i ) {
polyLine= PySequence_GetItem( polyLineList, i );
len_polypoints= PySequence_Size( polyLine );
if (len_polypoints>2) { /* dont bother adding edges as polylines */
if (EXPP_check_sequence_consistency( polyLine, &vector_Type ) != 1)
return EXPP_ReturnPyObjError( PyExc_TypeError,
"expected a list of poly lines" );
dl= MEM_callocN(sizeof(DispList), "poly disp");
BLI_addtail(&dispbase, dl);
dl->type= DL_INDEX3;
dl->nr= len_polypoints;
dl->type= DL_POLY;
dl->parts= 1; /* no faces, 1 edge loop */
dl->col= 0; /* no material */
dl->verts= fp= MEM_callocN( sizeof(float)*3*len_polypoints, "dl verts");
dl->index= MEM_callocN(sizeof(int)*3*len_polypoints, "dl index");
for( index = 0; index<len_polypoints; ++index, fp+=3) {
polyVec= PySequence_GetItem( polyLine, index );
fp[0] = ((VectorObject *)polyVec)->vec[0];
fp[1] = ((VectorObject *)polyVec)->vec[1];
if( ((VectorObject *)polyVec)->size > 2 )
fp[2] = ((VectorObject *)polyVec)->vec[2];
else
fp[2]= 0.0f; /* if its a 2d vector then set the z to be zero */
totpoints++;
Py_DECREF(polyVec);
}
}
Py_DECREF(polyLine);
}
if (totpoints) {
/* now make the list to return */
filldisplist(&dispbase, &dispbase);
/* The faces are stored in a new DisplayList
thats added to the head of the listbase */
dl= dispbase.first;
tri_list= PyList_New(dl->parts);
index= 0;
dl_face= dl->index;
while(index < dl->parts) {
PyList_SetItem(tri_list, index, Py_BuildValue("iii", dl_face[0], dl_face[1], dl_face[2]) );
dl_face+= 3;
index++;
}
freedisplist(&dispbase);
} else {
/* no points, do this so scripts dont barf */
tri_list= PyList_New(0);
}
return tri_list;
}
//---------------------------------NORMALS FUNCTIONS--------------------
//----------------------------------Mathutils.QuadNormal() -------------------

@ -72,7 +72,6 @@ PyObject *M_Mathutils_TriangleArea( PyObject * self, PyObject * args );
PyObject *M_Mathutils_TriangleNormal( PyObject * self, PyObject * args );
PyObject *M_Mathutils_QuadNormal( PyObject * self, PyObject * args );
PyObject *M_Mathutils_LineIntersect( PyObject * self, PyObject * args );
PyObject *M_Mathutils_PolyFill( PyObject * self, PyObject * args );
PyObject *M_Mathutils_Point(PyObject * self, PyObject * args);
//DEPRECATED
PyObject *M_Mathutils_CopyMat(PyObject * self, PyObject * args);

@ -22,6 +22,7 @@ The Blender Python API Reference
- L{Curve}
- L{Draw}
- L{Effect}
- L{Geometry} (*)
- L{Group} (*)
- L{Image}
- L{Ipo} (*)