Align Objects operator: adds option to align relative to 3D cursor as

well as Scene Origin
This commit is contained in:
Daniel Salazar 2010-02-12 01:03:22 +00:00
parent b482b8543e
commit 6b01ab5e23

@ -21,10 +21,12 @@
import bpy
def align_objects(align_x, align_y, align_z):
def align_objects(align_x, align_y, align_z, relative_to):
from Mathutils import Vector
cursor = bpy.context.scene.cursor_location
for obj in bpy.context.selected_objects:
loc_world = obj.location
@ -36,13 +38,49 @@ def align_objects(align_x, align_y, align_z):
center_x = ( Left_Up_Front[0] + Right_Down_Back[0] ) / 2
center_y = ( Left_Up_Front[1] + Right_Down_Back[1] ) / 2
center_z = ( Left_Up_Front[2] + Right_Down_Back[2] ) / 2
obj_loc = obj.location
if align_x:
obj.location[0] = obj.location[0] - center_x
obj_x = obj_loc[0] - center_x
if relative_to == 'OPT_1':
loc_x = obj_x
elif relative_to == 'OPT_2':
print (cursor[0])
loc_x = obj_x + cursor[0]
obj.location[0] = loc_x
if align_y:
obj.location[1] = obj.location[1] - center_y
obj_y = obj_loc[1] - center_y
if relative_to == 'OPT_1':
loc_y = obj_y
elif relative_to == 'OPT_2':
print (cursor[1])
loc_y = obj_y + cursor[1]
obj.location[1] = loc_y
if align_z:
obj.location[2] = obj.location[2] - center_z
obj_z = obj_loc[2] - center_z
if relative_to == 'OPT_1':
loc_z = obj_z
elif relative_to == 'OPT_2':
print (cursor[2])
loc_z = obj_z + cursor[2]
obj.location[2] = loc_z
from bpy.props import *
@ -54,6 +92,14 @@ class TestCrap(bpy.types.Operator):
bl_label = "Align Objets"
bl_register = True
bl_undo = True
relative_to = bpy.props.EnumProperty(items=(
('OPT_1', "Scene Origin", "blahblah"),
('OPT_2', "3D Cursor", "blahblah")
),
name="Relative To:",
description="blahbkah",
default='OPT_1')
align_x = BoolProperty(name="Align X",
description="Align in the X axis", default=False)
@ -66,11 +112,12 @@ class TestCrap(bpy.types.Operator):
def execute(self, context):
align_X = self.properties.align_x
align_Y = self.properties.align_y
align_Z = self.properties.align_z
relative_to = self.properties.relative_to
align_x = self.properties.align_x
align_y = self.properties.align_y
align_z = self.properties.align_z
align_objects(align_x, align_y, align_z)
align_objects(align_x, align_y, align_z, relative_to)
return {'FINISHED'}