forked from bartvdbraak/blender
Forgot to add to log of previous commit:
The purpose was to set a wait-cursor draw on 3d windows. I tried for but it keeps failing... inside threads you can't do UI stuff. Needs further thinking, probably something via jobs system.
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@ -642,6 +642,7 @@ static int render_breakjob(void *rjv)
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static void render_drawlock(void *UNUSED(rjv), int lock)
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static void render_drawlock(void *UNUSED(rjv), int lock)
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{
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{
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BKE_spacedata_draw_locks(lock);
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BKE_spacedata_draw_locks(lock);
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}
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}
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/* catch esc */
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/* catch esc */
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