forked from bartvdbraak/blender
Bugfix #5217
Call to refresh Image Icon on load should not be done for background renders... crashed blender then.
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@ -590,7 +590,7 @@ void load_image(Image * ima, int flags, char *relabase, int framenum)
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if (ima->ibuf) {
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detectBitmapFont(ima->ibuf);
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/* preview is NULL when it has never been used as an icon before */
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if(ima->preview==NULL)
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if(G.background==0 && ima->preview==NULL)
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BKE_icon_changed(BKE_icon_getid(&ima->id));
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}
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