Fix T81102: Cycles crashes in interactive 3D viewport rendering after Embree

Don't allocate a new buffer for refitting meshes, but update the existing one.
It's not clear from the API docs if this is required, but it appears to solve
the issue and should be more efficient.
This commit is contained in:
Brecht Van Lommel 2020-10-23 18:03:43 +02:00
parent 87681f9b5f
commit 6d8e03ddd9
2 changed files with 37 additions and 14 deletions

@ -585,7 +585,7 @@ void BVHEmbree::add_triangles(const Object *ob, const Mesh *mesh, int i)
rtc_indices[j * 3 + 2] = t.v[2];
}
update_tri_vertex_buffer(geom_id, mesh);
set_tri_vertex_buffer(geom_id, mesh, false);
size_t prim_object_size = pack.prim_object.size();
pack.prim_object.resize(prim_object_size + num_triangles);
@ -612,7 +612,7 @@ void BVHEmbree::add_triangles(const Object *ob, const Mesh *mesh, int i)
rtcReleaseGeometry(geom_id);
}
void BVHEmbree::update_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh)
void BVHEmbree::set_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh, const bool update)
{
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
@ -640,8 +640,15 @@ void BVHEmbree::update_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh)
verts = &attr_mP->data_float3()[t_ * num_verts];
}
float *rtc_verts = (float *)rtcSetNewGeometryBuffer(
geom_id, RTC_BUFFER_TYPE_VERTEX, t, RTC_FORMAT_FLOAT3, sizeof(float) * 3, num_verts + 1);
float *rtc_verts = (update) ?
(float *)rtcGetGeometryBufferData(geom_id, RTC_BUFFER_TYPE_VERTEX, t) :
(float *)rtcSetNewGeometryBuffer(geom_id,
RTC_BUFFER_TYPE_VERTEX,
t,
RTC_FORMAT_FLOAT3,
sizeof(float) * 3,
num_verts + 1);
assert(rtc_verts);
if (rtc_verts) {
for (size_t j = 0; j < num_verts; ++j) {
@ -651,10 +658,14 @@ void BVHEmbree::update_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh)
rtc_verts += 3;
}
}
if (update) {
rtcUpdateGeometryBuffer(geom_id, RTC_BUFFER_TYPE_VERTEX, t);
}
}
}
void BVHEmbree::update_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair)
void BVHEmbree::set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, const bool update)
{
const Attribute *attr_mP = NULL;
size_t num_motion_steps = 1;
@ -689,8 +700,14 @@ void BVHEmbree::update_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair
verts = &attr_mP->data_float3()[t_ * num_keys];
}
float4 *rtc_verts = (float4 *)rtcSetNewGeometryBuffer(
geom_id, RTC_BUFFER_TYPE_VERTEX, t, RTC_FORMAT_FLOAT4, sizeof(float) * 4, num_keys_embree);
float4 *rtc_verts = (update) ? (float4 *)rtcGetGeometryBufferData(
geom_id, RTC_BUFFER_TYPE_VERTEX, t) :
(float4 *)rtcSetNewGeometryBuffer(geom_id,
RTC_BUFFER_TYPE_VERTEX,
t,
RTC_FORMAT_FLOAT4,
sizeof(float) * 4,
num_keys_embree);
assert(rtc_verts);
if (rtc_verts) {
@ -709,6 +726,10 @@ void BVHEmbree::update_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair
rtc_verts += c.num_keys + 2;
}
}
if (update) {
rtcUpdateGeometryBuffer(geom_id, RTC_BUFFER_TYPE_VERTEX, t);
}
}
}
@ -779,7 +800,7 @@ void BVHEmbree::add_curves(const Object *ob, const Hair *hair, int i)
rtcSetGeometryBuildQuality(geom_id, build_quality);
rtcSetGeometryTimeStepCount(geom_id, num_motion_steps);
update_curve_vertex_buffer(geom_id, hair);
set_curve_vertex_buffer(geom_id, hair, false);
rtcSetGeometryUserData(geom_id, (void *)prim_offset);
if (hair->curve_shape == CURVE_RIBBON) {
@ -933,15 +954,17 @@ void BVHEmbree::refit_nodes()
if (geom->type == Geometry::MESH || geom->type == Geometry::VOLUME) {
Mesh *mesh = static_cast<Mesh *>(geom);
if (mesh->num_triangles() > 0) {
update_tri_vertex_buffer(rtcGetGeometry(scene, geom_id), mesh);
rtcCommitGeometry(rtcGetGeometry(scene, geom_id));
RTCGeometry geom = rtcGetGeometry(scene, geom_id);
set_tri_vertex_buffer(geom, mesh, true);
rtcCommitGeometry(geom);
}
}
else if (geom->type == Geometry::HAIR) {
Hair *hair = static_cast<Hair *>(geom);
if (hair->num_curves() > 0) {
update_curve_vertex_buffer(rtcGetGeometry(scene, geom_id + 1), hair);
rtcCommitGeometry(rtcGetGeometry(scene, geom_id + 1));
RTCGeometry geom = rtcGetGeometry(scene, geom_id + 1);
set_curve_vertex_buffer(geom, hair, true);
rtcCommitGeometry(geom);
}
}
}

@ -71,8 +71,8 @@ class BVHEmbree : public BVH {
private:
void delete_rtcScene();
void update_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh);
void update_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair);
void set_tri_vertex_buffer(RTCGeometry geom_id, const Mesh *mesh, const bool update);
void set_curve_vertex_buffer(RTCGeometry geom_id, const Hair *hair, const bool update);
RTCDevice rtc_device;