forked from bartvdbraak/blender
Tests: update Cycles GPU tests blacklist so all tests pass
More tests are matching now, mainly due to unified volume sampling.
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@ -18,40 +18,23 @@ BLACKLIST_OSL = [
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]
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BLACKLIST_OPTIX = [
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# No branched path on Optix.
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'T53854.blend',
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# Ray intersection precision issues
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'T50164.blend',
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'portal.blend',
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'denoise_sss.blend',
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'denoise_passes.blend',
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'distant_light.blend',
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'aov_position.blend',
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'subsurface_branched_path.blend',
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'T43865.blend',
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]
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BLACKLIST_GPU = [
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# Missing equiangular sampling on GPU.
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'area_light.blend',
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'denoise_hair.blend',
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'point_density_.*.blend',
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'point_light.blend',
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'shadow_catcher_bpt_.*.blend',
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'sphere_light.blend',
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'spot_light.blend',
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'T48346.blend',
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'world_volume.blend',
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# Uninvestigated differences with GPU.
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'image_log.blend',
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'subsurface_behind_glass_branched.blend',
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'T40964.blend',
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'T45609.blend',
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'T48860.blend',
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'smoke_color.blend',
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'bevel_mblur.blend',
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# Inconsistency between Embree and Hair primitive on GPU.
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'denoise_hair.blend',
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'hair_basemesh_intercept.blend',
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'hair_instancer_uv.blend',
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'hair_length_info.blend',
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'hair_particle_random.blend',
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'principled_hair_.*.blend',
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'transparent_shadow_hair.*.blend',
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