Make GE compile again, it still called old BMF_font
This commit is contained in:
Ton Roosendaal 2009-05-16 13:56:40 +00:00
parent 120ef02027
commit 71586623d9

@ -318,12 +318,12 @@ void GPC_RenderTools::RenderText2D(RAS_TEXT_RENDER_MODE mode,
{
glColor3ub(0, 0, 0);
glRasterPos2s(xco+1, height-yco-1);
BMF_DrawString(m_font, s);
// XXX BMF_DrawString(m_font, s);
}
glColor3ub(255, 255, 255);
glRasterPos2s(xco, height-yco);
BMF_DrawString(m_font, s);
// XXX BMF_DrawString(m_font, s);
// Restore view settings
glMatrixMode(GL_PROJECTION);