forked from bartvdbraak/blender
2.5
Make GE compile again, it still called old BMF_font
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120ef02027
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71586623d9
@ -318,12 +318,12 @@ void GPC_RenderTools::RenderText2D(RAS_TEXT_RENDER_MODE mode,
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{
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glColor3ub(0, 0, 0);
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glRasterPos2s(xco+1, height-yco-1);
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BMF_DrawString(m_font, s);
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// XXX BMF_DrawString(m_font, s);
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}
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glColor3ub(255, 255, 255);
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glRasterPos2s(xco, height-yco);
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BMF_DrawString(m_font, s);
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// XXX BMF_DrawString(m_font, s);
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// Restore view settings
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glMatrixMode(GL_PROJECTION);
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