small fix

void SB_estimate_transform
no need for static now
This commit is contained in:
Jens Ole Wund 2009-11-21 23:06:13 +00:00
parent 2351d1c4d3
commit 7343de983e

@ -3778,7 +3778,7 @@ float _det_m3(float m2[3][3])
return det;
}
static void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3])
void SB_estimate_transform(Object *ob,float lloc[3],float lrot[3][3],float lscale[3][3])
{
BodyPoint *bp;
ReferenceVert *rp;