* Put "Custom Properties" panel to bottom in particle buttons as well.

This commit is contained in:
Thomas Dinges 2010-08-17 09:05:44 +00:00
parent 2e2592127e
commit 7394e1a312

@ -136,11 +136,6 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel):
split.prop(psys, "reactor_target_particle_system", text="Particle System")
class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel, bpy.types.Panel):
COMPAT_ENGINES = {'BLENDER_RENDER'}
_context_path = "particle_system.settings"
class PARTICLE_PT_emission(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Emission"
COMPAT_ENGINES = {'BLENDER_RENDER'}
@ -1078,6 +1073,11 @@ class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, bpy.types.Panel):
row.prop(psys, "vertex_group_field_negate", text="")
class PARTICLE_PT_custom_props(ParticleButtonsPanel, PropertyPanel, bpy.types.Panel):
COMPAT_ENGINES = {'BLENDER_RENDER'}
_context_path = "particle_system.settings"
def register():
pass