forked from bartvdbraak/blender
BGE: Fix T50098: Crash when useding ImageMirror
The crash was caused by a missing m_sync initialisation in the second ImageRender constructor.
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@ -734,6 +734,7 @@ ImageRender::ImageRender (KX_Scene *scene, KX_GameObject *observer, KX_GameObjec
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m_done(false),
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m_scene(scene),
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m_offscreen(NULL),
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m_sync(NULL),
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m_observer(observer),
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m_mirror(mirror),
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m_clip(100.f)
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