forked from bartvdbraak/blender
Bugfix:
Snap Cursor to Selected in EditMode for bone was still not working correctly. A missing check made it impossible to snap to joints in some situations.
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50ea568179
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@ -1005,7 +1005,7 @@ static void make_trans_verts(float *min, float *max, int mode)
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tottrans++;
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}
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if (mode & 2) {
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if ((mode & 2) && (tipsel)) {
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VECCOPY (tv->oldloc, ebo->tail);
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tv->loc= ebo->tail;
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tv->nor= NULL;
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