2.5 Paint:

* Removed the BKE_sculpt file and moved it's contents (basically just the sculpt session struct) to BKE_paint
This commit is contained in:
Nicholas Bishop 2009-08-28 21:47:11 +00:00
parent 03b3d2cb79
commit 77c587a825
6 changed files with 41 additions and 76 deletions

@ -29,9 +29,13 @@
#define BKE_PAINT_H
struct Brush;
struct MFace;
struct MultireModifierData;
struct MVert;
struct Object;
struct Paint;
struct Scene;
struct StrokeCache;
extern const char PAINT_CURSOR_SCULPT[3];
extern const char PAINT_CURSOR_VERTEX_PAINT[3];
@ -53,4 +57,39 @@ void paint_brush_slot_remove(struct Paint *p);
* however hiding faces is useful */
int paint_facesel_test(struct Object *ob);
/* Session data (mode-specific) */
typedef struct SculptSession {
struct ProjVert *projverts;
/* Mesh data (not copied) can come either directly from a Mesh, or from a MultiresDM */
struct MultiresModifierData *multires; /* Special handling for multires meshes */
struct MVert *mvert;
struct MFace *mface;
int totvert, totface;
float *face_normals;
/* Mesh connectivity */
struct ListBase *fmap;
struct IndexNode *fmap_mem;
int fmap_size;
/* Used temporarily per-stroke */
float *vertexcosnos;
ListBase damaged_rects;
ListBase damaged_verts;
/* Used to cache the render of the active texture */
unsigned int texcache_side, *texcache, texcache_actual;
/* Layer brush persistence between strokes */
float (*mesh_co_orig)[3]; /* Copy of the mesh vertices' locations */
float *layer_disps; /* Displacements for each vertex */
struct SculptStroke *stroke;
struct StrokeCache *cache;
} SculptSession;
void free_sculptsession(SculptSession **);
#endif

@ -1,72 +0,0 @@
/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_SCULPT_H
#define BKE_SCULPT_H
struct MFace;
struct MultireModifierData;
struct MVert;
struct Object;
struct StrokeCache;
typedef struct SculptSession {
struct ProjVert *projverts;
/* Mesh data (not copied) can come either directly from a Mesh, or from a MultiresDM */
struct MultiresModifierData *multires; /* Special handling for multires meshes */
struct MVert *mvert;
struct MFace *mface;
int totvert, totface;
float *face_normals;
/* Mesh connectivity */
struct ListBase *fmap;
struct IndexNode *fmap_mem;
int fmap_size;
/* Used temporarily per-stroke */
float *vertexcosnos;
ListBase damaged_rects;
ListBase damaged_verts;
/* Used to cache the render of the active texture */
unsigned int texcache_side, *texcache, texcache_actual;
/* Layer brush persistence between strokes */
float (*mesh_co_orig)[3]; /* Copy of the mesh vertices' locations */
float *layer_disps; /* Displacements for each vertex */
struct SculptStroke *stroke;
struct StrokeCache *cache;
} SculptSession;
void free_sculptsession(SculptSession **);
#endif

@ -101,13 +101,13 @@
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_property.h"
#include "BKE_sca.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_sculpt.h"
#include "BKE_softbody.h"
#include "LBM_fluidsim.h"

@ -135,6 +135,7 @@
#include "BKE_multires.h"
#include "BKE_node.h" // for tree type defines
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_property.h" // for get_ob_property
@ -143,7 +144,6 @@
#include "BKE_scene.h"
#include "BKE_softbody.h" // sbNew()
#include "BKE_bullet.h" // bsbNew()
#include "BKE_sculpt.h"
#include "BKE_sequence.h"
#include "BKE_texture.h" // for open_plugin_tex
#include "BKE_utildefines.h" // SWITCH_INT DATA ENDB DNA1 O_BINARY GLOB USER TEST REND

@ -65,7 +65,6 @@
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_paint.h"
#include "BKE_sculpt.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_colortools.h"

@ -32,7 +32,6 @@
#include "DNA_listBase.h"
#include "DNA_vec_types.h"
#include "BKE_sculpt.h"
struct Brush;
struct Mesh;