fix for another place where absolute paths for BF_BUILDDIR where a problem (generating results in the wrong place)

This commit is contained in:
Nathan Letwory 2008-11-11 20:46:46 +00:00
parent 7f3b158030
commit 7850320ed2

@ -443,7 +443,13 @@ class BlenderEnvironment(SConsEnvironment):
lenv.Append(CFLAGS = lenv['C_WARN'])
lenv.Append(CCFLAGS = lenv['CC_WARN'])
lenv.Append(CXXFLAGS = lenv['CXX_WARN'])
lib = lenv.Library(target= '#'+root_build_dir+'lib/'+libname, source=sources)
targetdir = root_build_dir+'lib/' + libname
if root_build_dir[0]==os.sep or root_build_dir[1]==':':
pass
else:
targetdir = '#'+targetdir
lib = lenv.Library(target= targetdir, source=sources)
SConsEnvironment.Default(self, lib) # we add to default target, because this way we get some kind of progress info during build
else:
print bc.WARNING+'Not building '+bc.ENDC+bc.OKGREEN+libname+bc.ENDC+' for '+bc.OKBLUE+'BF_QUICK'+bc.ENDC