Orange bugreport:

The new "lock time" option for ipo/action/nla/time/sound windows did not
work proper... it could accidentally activate other windows, confusing the
2d settings.
This commit is contained in:
Ton Roosendaal 2005-10-26 20:02:31 +00:00
parent f63e464c0e
commit 79f6a4b822

@ -2096,6 +2096,7 @@ void scroll_ipobuts()
/* total mess function, especially with mousewheel, needs cleanup badly (ton) */
int view2dzoom(unsigned short event)
{
ScrArea *sa;
float fac, dx, dy, wtemp;
short mval[2], mvalo[2];
@ -2216,7 +2217,10 @@ int view2dzoom(unsigned short event)
}
test_view2d(G.v2d, curarea->winx, curarea->winy); /* cur min max rects */
sa= curarea; /* now when are you going to kill this one! */
view2d_do_locks(curarea, V2D_LOCK_COPY|V2D_LOCK_REDRAW);
mywinset(sa->win);
scrarea_do_windraw(curarea);
screen_swapbuffers();
@ -2383,15 +2387,18 @@ int view2dmove(unsigned short event)
}
if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1]) {
ScrArea *sa;
G.v2d->cur.xmin+= left*dx;
G.v2d->cur.xmax+= right*dx;
G.v2d->cur.ymin+= left*dy;
G.v2d->cur.ymax+= right*dy;
test_view2d(G.v2d, curarea->winx, curarea->winy);
sa= curarea; /* bad global */
view2d_do_locks(curarea, V2D_LOCK_COPY|V2D_LOCK_REDRAW);
areawinset(sa->win);
scrarea_do_windraw(curarea);
screen_swapbuffers();