forked from bartvdbraak/blender
Cycles: Fix wrong image update tagging, float vs. byte images
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08c1408f82
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7c052a8877
@ -332,7 +332,7 @@ void ImageManager::tag_reload_image(const string& filename, void *builtin_data,
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/* see if it's in a float texture slot */
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for(slot = 0; slot < float_images.size(); slot++) {
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if(float_images[slot] && image_equals(float_images[slot], filename, builtin_data, interpolation)) {
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images[slot]->need_load = true;
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float_images[slot]->need_load = true;
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break;
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}
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}
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