- updates to MSVC7 projectfiles for recent (and past) changes

This commit is contained in:
Joseph Gilbert 2005-05-16 14:35:42 +00:00
parent 7373dcf705
commit 82be11b36b
6 changed files with 193 additions and 149 deletions

@ -21,7 +21,7 @@
<Tool <Tool
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem" AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\bsp\include;..\..\..\..\build\msvc_7\intern\bmfont\include;..\..\..\..\build\msvc_7\intern\iksolver\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;&quot;..\..\..\..\Python-23-source\Python&quot;;&quot;..\..\..\..\Python-23-source\Modules&quot;;&quot;..\..\..\..\Python-23-source\Objects&quot;;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\img;..\..\..\source\blender\imbuf;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\include;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenloader;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\radiosity\extern\include;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\SoundSystem"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB" PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
@ -122,9 +122,6 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Armature.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Armature.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c"> RelativePath="..\..\..\source\blender\python\api2_2x\BGL.c">
</File> </File>
@ -134,27 +131,9 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Bone.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\BPY_interface.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_menus.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Build.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Camera.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Camera.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\constant.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Curve.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Curve.c">
</File> </File>
@ -164,24 +143,12 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Effect.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\euler.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Image.c">
</File> </File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipo.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Ipo.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Lamp.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Lamp.c">
</File> </File>
@ -191,24 +158,15 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Library.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Library.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\logic.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Material.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Material.c">
</File> </File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\NLA.c"> RelativePath="..\..\..\source\blender\python\api2_2x\NLA.c">
</File> </File>
@ -221,18 +179,9 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Object.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Object.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Particle.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\quat.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Registry.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Scene.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Scene.c">
</File> </File>
@ -257,6 +206,69 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Texture.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Texture.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Window.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\World.c">
</File>
<Filter
Name="internal"
Filter="">
<File
RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_interface.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_menus.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Build.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\constant.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\euler.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Font.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\logic.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\matrix.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\MTex.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Particle.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\quat.c">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Types.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Types.c">
</File> </File>
@ -266,15 +278,10 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Wave.c"> RelativePath="..\..\..\source\blender\python\api2_2x\Wave.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Window.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.c"> RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.c">
</File> </File>
<File </Filter>
RelativePath="..\..\..\source\blender\python\api2_2x\World.c">
</File>
</Filter> </Filter>
<Filter <Filter
Name="Header Files" Name="Header Files"
@ -282,9 +289,6 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Armature.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Armature.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\BGL.h"> RelativePath="..\..\..\source\blender\python\api2_2x\BGL.h">
</File> </File>
@ -294,30 +298,9 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Bone.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\BPY_extern.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_menus.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Build.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Camera.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Camera.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\constant.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Curve.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Curve.h">
</File> </File>
@ -327,51 +310,27 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Effect.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\euler.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Image.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Image.h">
</File> </File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipo.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Ipo.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Lamp.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Lamp.h">
</File> </File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Lattice.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\logic.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Material.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Material.h">
</File> </File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Mathutils.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Metaball.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\modules.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h"> RelativePath="..\..\..\source\blender\python\api2_2x\NLA.h">
</File> </File>
@ -381,18 +340,9 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Object.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Object.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\quat.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Registry.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Scene.h">
</File> </File>
@ -417,6 +367,75 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Texture.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Window.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\World.h">
</File>
<Filter
Name="internal"
Filter="">
<File
RelativePath="..\..\..\source\blender\python\api2_2x\BezTriple.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_extern.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\BPY_menus.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\bpy_types.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Build.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\charRGBA.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\constant.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\CurNurb.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\euler.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\EXPP_interface.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Font.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\gen_utils.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Ipocurve.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\logic.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\matrix.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\modules.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\MTex.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Particle.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\quat.h">
</File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\rgbTuple.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Types.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Types.h">
</File> </File>
@ -426,15 +445,10 @@
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h"> RelativePath="..\..\..\source\blender\python\api2_2x\Wave.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\python\api2_2x\Window.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h"> RelativePath="..\..\..\source\blender\python\api2_2x\windowTheme.h">
</File> </File>
<File </Filter>
RelativePath="..\..\..\source\blender\python\api2_2x\World.h">
</File>
</Filter> </Filter>
</Files> </Files>
<Globals> <Globals>

@ -355,6 +355,9 @@
<File <File
RelativePath="..\..\..\source\blender\blenkernel\intern\deform.c"> RelativePath="..\..\..\source\blender\blenkernel\intern\deform.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\depsgraph.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\blenkernel\intern\DerivedMesh.c"> RelativePath="..\..\..\source\blender\blenkernel\intern\DerivedMesh.c">
</File> </File>
@ -430,9 +433,6 @@
<File <File
RelativePath="..\..\..\source\blender\blenkernel\intern\sound.c"> RelativePath="..\..\..\source\blender\blenkernel\intern\sound.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\blenkernel\intern\subsurf.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\blenkernel\intern\subsurf_ccg.c"> RelativePath="..\..\..\source\blender\blenkernel\intern\subsurf_ccg.c">
</File> </File>
@ -488,6 +488,9 @@
<File <File
RelativePath="..\..\..\source\blender\blenkernel\BKE_deform.h"> RelativePath="..\..\..\source\blender\blenkernel\BKE_deform.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\blenkernel\BKE_depsgraph.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\blenkernel\BKE_DerivedMesh.h"> RelativePath="..\..\..\source\blender\blenkernel\BKE_DerivedMesh.h">
</File> </File>
@ -599,6 +602,9 @@
<File <File
RelativePath="..\..\..\source\blender\blenkernel\intern\CCGSubSurf.h"> RelativePath="..\..\..\source\blender\blenkernel\intern\CCGSubSurf.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\blenkernel\depsgraph_private.h">
</File>
</Filter> </Filter>
</Files> </Files>
<Globals> <Globals>

@ -497,6 +497,9 @@ DNA_makesdna.exe dna.c
<File <File
RelativePath="..\..\..\source\blender\makesdna\DNA_nla_types.h"> RelativePath="..\..\..\source\blender\makesdna\DNA_nla_types.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\makesdna\DNA_object_force.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\makesdna\DNA_object_types.h"> RelativePath="..\..\..\source\blender\makesdna\DNA_object_types.h">
</File> </File>

@ -174,6 +174,9 @@
<File <File
RelativePath="..\..\..\source\blender\render\intern\source\vanillaRenderPipe.c"> RelativePath="..\..\..\source\blender\render\intern\source\vanillaRenderPipe.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\render\intern\source\zblur.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\render\intern\source\zbuf.c"> RelativePath="..\..\..\source\blender\render\intern\source\zbuf.c">
</File> </File>
@ -247,6 +250,9 @@
<File <File
RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_types.h"> RelativePath="..\..\..\source\blender\render\intern\include\vanillaRenderPipe_types.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\render\intern\include\zblur.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\render\intern\include\zbuf.h"> RelativePath="..\..\..\source\blender\render\intern\include\zbuf.h">
</File> </File>

@ -174,6 +174,9 @@
<File <File
RelativePath="..\..\..\source\blender\src\drawaction.c"> RelativePath="..\..\..\source\blender\src\drawaction.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\src\drawdeps.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\src\drawimage.c"> RelativePath="..\..\..\source\blender\src\drawimage.c">
</File> </File>
@ -210,6 +213,9 @@
<File <File
RelativePath="..\..\..\source\blender\src\drawtext.c"> RelativePath="..\..\..\source\blender\src\drawtext.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\src\drawtime.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\src\drawview.c"> RelativePath="..\..\..\source\blender\src\drawview.c">
</File> </File>
@ -300,6 +306,9 @@
<File <File
RelativePath="..\..\..\source\blender\src\editsound.c"> RelativePath="..\..\..\source\blender\src\editsound.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\src\edittime.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\src\editview.c"> RelativePath="..\..\..\source\blender\src\editview.c">
</File> </File>
@ -354,6 +363,9 @@
<File <File
RelativePath="..\..\..\source\blender\src\header_text.c"> RelativePath="..\..\..\source\blender\src\header_text.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\src\header_time.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\src\header_view3d.c"> RelativePath="..\..\..\source\blender\src\header_view3d.c">
</File> </File>
@ -447,6 +459,9 @@
<File <File
RelativePath="..\..\..\source\blender\src\transform_constraints.c"> RelativePath="..\..\..\source\blender\src\transform_constraints.c">
</File> </File>
<File
RelativePath="..\..\..\source\blender\src\transform_conversions.c">
</File>
<File <File
RelativePath="..\..\..\source\blender\src\transform_generics.c"> RelativePath="..\..\..\source\blender\src\transform_generics.c">
</File> </File>
@ -526,20 +541,14 @@
<File <File
RelativePath="..\..\..\source\blender\include\BSE_filesel.h"> RelativePath="..\..\..\source\blender\include\BSE_filesel.h">
</File> </File>
<File
RelativePath="..\..\..\source\blender\include\BSE_time.h">
</File>
<File <File
RelativePath="..\..\..\source\blender\include\butspace.h"> RelativePath="..\..\..\source\blender\include\butspace.h">
</File> </File>
<File <File
RelativePath="..\..\..\source\blender\src\transform.h"> RelativePath="..\..\..\source\blender\include\transform.h">
</File>
<File
RelativePath="..\..\..\source\blender\src\transform_constraints.h">
</File>
<File
RelativePath="..\..\..\source\blender\src\transform_generics.h">
</File>
<File
RelativePath="..\..\..\source\blender\src\transform_numinput.h">
</File> </File>
<File <File
RelativePath="..\..\..\source\blender\src\winlay.h"> RelativePath="..\..\..\source\blender\src\winlay.h">

@ -75,7 +75,7 @@
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="WIN32,_LIB,EXP_PYTHON_EMBEDDING,_DEBUG" PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="3" RuntimeLibrary="3"
DefaultCharIsUnsigned="TRUE" DefaultCharIsUnsigned="TRUE"
@ -127,7 +127,7 @@
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE" DefaultCharIsUnsigned="TRUE"
@ -233,7 +233,7 @@
Name="VCCLCompilerTool" Name="VCCLCompilerTool"
Optimization="0" Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include" AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.3;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include"
PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG" PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID"
BasicRuntimeChecks="3" BasicRuntimeChecks="3"
RuntimeLibrary="1" RuntimeLibrary="1"
DefaultCharIsUnsigned="TRUE" DefaultCharIsUnsigned="TRUE"
@ -468,6 +468,9 @@
<File <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.cpp"> RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.cpp">
</File> </File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.cpp">
</File>
<File <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.cpp"> RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.cpp">
</File> </File>
@ -659,6 +662,9 @@
<File <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.h"> RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.h">
</File> </File>
<File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.h">
</File>
<File <File
RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h"> RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h">
</File> </File>