forked from bartvdbraak/blender
- Added exppython project to VC6
A quick HOW-TO: * Open /blender/projectfiles/blender/blender.dsw * Replace all existing files in the exppython project with the .c/h files found in /blender/source/blender/python/ and subdirs * Make sure Blender project is active. * Remove the old BPY_python and BPY_freeze dependancies. (Project->Dependancies...) * Add the new exppython as a dependancy. * Recompile, et voila! :) I'm sure the python team would appreciate some Windows feedback, so please test this if you can and report any probs, etc to the bf-python mailist. Note: The old BPY_python/freeze project will be removed and exppython made default just as soon as it is declared ready! ;) --aphex
This commit is contained in:
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Microsoft Developer Studio Workspace File, Format Version 6.00
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNUNG: DIESE ARBEITSBEREICHSDATEI DARF NICHT BEARBEITET ODER GELÖSCHT WERDEN!
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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@ -786,9 +786,6 @@ Package=<4>
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Project_Dep_Name BLO_writestreamglue
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Project: "exppython"=".\python\exppython.dsp" - Package Owner=<4>
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projectfiles/blender/python/exppython.dsp
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# Microsoft Developer Studio Project File - Name="exppython" - Package Owner=<4>
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CFG=exppython - Win32 Debug
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# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\python\include\python2.2" /I "..\..\..\..\lib\windows\guardedalloc\include" /I "..\..\..\source\blender\blenkernel" /I "..\..\..\source\blender\makesdna" /I "..\..\..\source\blender\include" /I "..\..\..\source\blender\blenlib" /I "..\..\..\source\blender\imglib" /I "..\..\..\..\lib\windows\bmfont\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Fp"Debug/exppython.pch" /YX /FD /GZ /c
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