forked from bartvdbraak/blender
Cycles: Minor cleanup, whitespace around keyword and preprocessor indent
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c1a27a76cf
commit
84c68dcb3f
@ -643,7 +643,7 @@ void BlenderSession::bake(BL::Object& b_object,
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bake_pass_filter = BakeManager::shader_type_to_pass_filter(shader_type, bake_pass_filter);
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/* force use_light_pass to be true if we bake more than just colors */
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if (bake_pass_filter & ~BAKE_FILTER_COLOR) {
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if(bake_pass_filter & ~BAKE_FILTER_COLOR) {
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Pass::add(PASS_LIGHT, scene->film->passes);
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}
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@ -250,7 +250,7 @@ ccl_device float bssrdf_burley_root_find(float xi)
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* corner case.
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*/
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float r;
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if (xi <= 0.9f) {
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if(xi <= 0.9f) {
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r = expf(xi * xi * 2.4f) - 1.0f;
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}
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else {
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@ -50,9 +50,9 @@ ccl_device void svm_node_tex_voxel(KernelGlobals *kg,
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#else
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float4 r = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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#endif
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if (stack_valid(density_out_offset))
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if(stack_valid(density_out_offset))
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stack_store_float(stack, density_out_offset, r.w);
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if (stack_valid(color_out_offset))
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if(stack_valid(color_out_offset))
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stack_store_float3(stack, color_out_offset, make_float3(r.x, r.y, r.z));
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}
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@ -114,11 +114,11 @@ BoundBox LinearTrianglePatch::bound()
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void BicubicPatch::eval(float3 *P, float3 *dPdu, float3 *dPdv, float3 *N, float u, float v)
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{
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if (N) {
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if(N) {
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float3 dPdu_, dPdv_;
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decasteljau_bicubic(P, &dPdu_, &dPdv_, hull, u, v);
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if (dPdu && dPdv) {
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if(dPdu && dPdv) {
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*dPdu = dPdu_;
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*dPdv = dPdv_;
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}
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@ -30,7 +30,7 @@ void task_run() {
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TEST(util_task, basic) {
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TaskScheduler::init(0);
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TaskPool pool;
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for (int i = 0; i < 100; ++i) {
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for(int i = 0; i < 100; ++i) {
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pool.push(function_bind(task_run));
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}
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TaskPool::Summary summary;
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@ -40,10 +40,10 @@ TEST(util_task, basic) {
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}
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TEST(util_task, multiple_times) {
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for (int N = 0; N < 1000; ++N) {
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for(int N = 0; N < 1000; ++N) {
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TaskScheduler::init(0);
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TaskPool pool;
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for (int i = 0; i < 100; ++i) {
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for(int i = 0; i < 100; ++i) {
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pool.push(function_bind(task_run));
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}
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TaskPool::Summary summary;
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@ -35,15 +35,15 @@
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#if defined(i386) || defined(_M_IX86)
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#ifdef WITH_KERNEL_SSE2
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#define WITH_CYCLES_OPTIMIZED_KERNEL_SSE2
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#endif
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# ifdef WITH_KERNEL_SSE2
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# define WITH_CYCLES_OPTIMIZED_KERNEL_SSE2
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# endif
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#ifdef WITH_KERNEL_SSE3
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#define WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
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#endif
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# ifdef WITH_KERNEL_SSE3
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# define WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
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# endif
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#endif
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#endif /* defined(i386) || defined(_M_IX86) */
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/* x86-64
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*
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@ -52,26 +52,26 @@
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#if defined(__x86_64__) || defined(_M_X64)
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/* SSE2 is always available on x86-64 CPUs, so auto enable */
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#define __KERNEL_SSE2__
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# define __KERNEL_SSE2__
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/* no SSE2 kernel on x86-64, part of regular kernel */
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#ifdef WITH_KERNEL_SSE3
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#define WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
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#endif
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# ifdef WITH_KERNEL_SSE3
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# define WITH_CYCLES_OPTIMIZED_KERNEL_SSE3
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# endif
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#ifdef WITH_KERNEL_SSE41
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#define WITH_CYCLES_OPTIMIZED_KERNEL_SSE41
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#endif
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# ifdef WITH_KERNEL_SSE41
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# define WITH_CYCLES_OPTIMIZED_KERNEL_SSE41
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# endif
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#ifdef WITH_KERNEL_AVX
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#define WITH_CYCLES_OPTIMIZED_KERNEL_AVX
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#endif
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# ifdef WITH_KERNEL_AVX
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# define WITH_CYCLES_OPTIMIZED_KERNEL_AVX
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# endif
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#ifdef WITH_KERNEL_AVX2
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#define WITH_CYCLES_OPTIMIZED_KERNEL_AVX2
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#endif
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# ifdef WITH_KERNEL_AVX2
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# define WITH_CYCLES_OPTIMIZED_KERNEL_AVX2
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# endif
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#endif
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#endif /* defined(__x86_64__) || defined(_M_X64) */
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/* SSE Experiment
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*
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@ -79,19 +79,19 @@
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* such as float3 and float4. Currently this gives an overall slowdown. */
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#if 0
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#define __KERNEL_SSE__
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#ifndef __KERNEL_SSE2__
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#define __KERNEL_SSE2__
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#endif
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#ifndef __KERNEL_SSE3__
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#define __KERNEL_SSE3__
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#endif
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#ifndef __KERNEL_SSSE3__
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#define __KERNEL_SSSE3__
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#endif
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#ifndef __KERNEL_SSE4__
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#define __KERNEL_SSE4__
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#endif
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# define __KERNEL_SSE__
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# ifndef __KERNEL_SSE2__
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# define __KERNEL_SSE2__
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# endif
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# ifndef __KERNEL_SSE3__
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# define __KERNEL_SSE3__
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# endif
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# ifndef __KERNEL_SSSE3__
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# define __KERNEL_SSSE3__
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# endif
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# ifndef __KERNEL_SSE4__
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# define __KERNEL_SSE4__
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# endif
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#endif
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/* SSE Intrinsics includes
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@ -102,9 +102,9 @@
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#ifndef FREE_WINDOWS64
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#ifdef _MSC_VER
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#include <intrin.h>
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# include <intrin.h>
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#elif (defined(__x86_64__) || defined(__i386__))
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#include <x86intrin.h>
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# include <x86intrin.h>
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#endif
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#else
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@ -485,9 +485,9 @@ static string path_unc_to_short(const string& path)
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if((len > 5) && (path[5] == ':')) {
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return path.substr(4, len - 4);
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}
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else if ((len > 7) &&
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(path.substr(4, 3) == "UNC") &&
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((path[7] == DIR_SEP) || (path[7] == DIR_SEP_ALT)))
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else if((len > 7) &&
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(path.substr(4, 3) == "UNC") &&
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((path[7] == DIR_SEP) || (path[7] == DIR_SEP_ALT)))
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{
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return "\\\\" + path.substr(8, len - 8);
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}
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