forked from bartvdbraak/blender
Added a -noglsl option to disable GLSL from the command line.
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parent
1a92054d57
commit
84cf941c29
@ -51,6 +51,7 @@ typedef struct GPUFrameBuffer GPUFrameBuffer;
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struct GPUShader;
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typedef struct GPUShader GPUShader;
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void GPU_extensions_disable(void);
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void GPU_extensions_init(void); /* call this before running any of the functions below */
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void GPU_extensions_exit(void);
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int GPU_extensions_minimum_support(void);
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@ -66,11 +66,17 @@
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- arb draw buffers? 2.0 core
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*/
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struct GPUGlobal {
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static struct GPUGlobal {
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GLint maxtextures;
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GLuint currentfb;
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int minimumsupport;
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} GG = {1, 0, 0};
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int extdisabled;
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} GG = {1, 0, 0, 0};
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void GPU_extensions_disable()
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{
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GG.extdisabled = 1;
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}
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void GPU_extensions_init()
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{
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@ -89,7 +95,7 @@ void GPU_extensions_init()
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int GPU_extensions_minimum_support()
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{
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return GG.minimumsupport;
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return !GG.extdisabled && GG.minimumsupport;
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}
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int GPU_print_error(char *str)
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@ -77,6 +77,7 @@
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#include "RE_pipeline.h"
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#include "GPU_draw.h"
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#include "GPU_extensions.h"
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#include "playanim_ext.h"
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#include "mydevice.h"
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@ -220,6 +221,7 @@ static void print_help(void)
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printf (" -d\t\tTurn debugging on\n");
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printf (" -noaudio\tDisable audio on systems that support audio\n");
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printf (" -nojoystick\tDisable joystick support\n");
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printf (" -noglsl\tDisable GLSL shading\n");
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printf (" -h\t\tPrint this help text\n");
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printf (" -y\t\tDisable automatic python script execution (scriptlinks, pydrivers, pyconstraints, pynodes)\n");
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printf (" -P <filename>\tRun the given Python script (filename or Blender Text)\n");
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@ -506,6 +508,8 @@ int main(int argc, char **argv)
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SYS_WriteCommandLineInt(syshandle,"nojoystick",1);
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if (G.f & G_DEBUG) printf("disabling nojoystick\n");
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}
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if (BLI_strcasecmp(argv[a], "-noglsl") == 0)
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GPU_extensions_disable();
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break;
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}
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}
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