forked from bartvdbraak/blender
== NLA Editor ==
When adding a new Action Strip to an Object which didn't have any Action Strips previously, NLA-override mode is turned on by default for that object (the Action/NLA-icon beside the expand/collapse triangle).
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@ -141,7 +141,10 @@ bActionStrip *convert_action_to_strip (Object *ob)
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//set_active_strip(ob, nstrip); /* is in editnla as does UI calls */
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nstrip->repeat = 1.0;
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if(ob->nlastrips.first == NULL)
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ob->nlaflag |= OB_NLA_OVERRIDE;
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BLI_addtail(&ob->nlastrips, nstrip);
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return nstrip; /* is created, malloced etc. here so is safe to just return the pointer?
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this is needed for setting this active in UI, and probably useful for API too */
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@ -526,6 +526,9 @@ static void add_nla_block(short event)
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if(strip->object)
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id_lib_extern(&strip->object->id); /* checks lib data, sets correct flag for saving then */
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if(ob->nlastrips.first == NULL)
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ob->nlaflag |= OB_NLA_OVERRIDE;
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BLI_addtail(&ob->nlastrips, strip);
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BIF_undo_push("Add NLA strip");
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@ -580,6 +583,9 @@ static void add_nla_block_by_name(char name[32], Object *ob, short hold, short a
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act->id.us++;
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if(ob->nlastrips.first == NULL)
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ob->nlaflag |= OB_NLA_OVERRIDE;
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BLI_addtail(&ob->nlastrips, strip);
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}
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