Bugfix: Bone Groups now displayed with correct icon in Outliner

This commit is contained in:
Joshua Leung 2012-06-03 10:23:48 +00:00
parent 66f4ab396f
commit 85b34cfcde

@ -1040,7 +1040,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
case TSE_LINKED_MAT:
UI_icon_draw(x, y, ICON_MATERIAL_DATA); break;
case TSE_POSEGRP_BASE:
UI_icon_draw(x, y, ICON_VERTEXSEL); break;
UI_icon_draw(x, y, ICON_GROUP_BONE); break;
case TSE_SEQUENCE:
if (te->idcode == SEQ_MOVIE)
UI_icon_draw(x, y, ICON_SEQUENCE);