forked from bartvdbraak/blender
opengl render wasnt updating animated images textures
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@ -60,6 +60,7 @@
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#include "ED_screen.h"
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#include "ED_view3d.h"
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#include "ED_image.h"
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#include "RE_pipeline.h"
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#include "IMB_imbuf_types.h"
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@ -329,6 +330,9 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
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scene_camera_switch_update(scene);
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}
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/* update animated image textures for gpu, etc */
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ED_image_update_frame(C);
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/* render into offscreen buffer */
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screen_opengl_render_apply(oglrender);
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