#collada instance_node import, partially fixes #27629

Patch applied in r37663 caused loss of <instance_node>s.

All parts of the smaller test file attached in the report now import.
This commit is contained in:
Arystanbek Dyussenov 2012-03-17 06:37:26 +00:00
parent 757c0af9c6
commit 8634d0e9c1
3 changed files with 23 additions and 18 deletions

@ -121,8 +121,10 @@ bool DocumentImporter::import()
loader.registerExtraDataCallbackHandler(ehandler);
if (!root.loadDocument(mFilename))
if (!root.loadDocument(mFilename)) {
fprintf(stderr, "COLLADAFW::Root::loadDocument() returned false on 1st pass\n");
return false;
}
if(errorHandler.hasError())
return false;
@ -134,8 +136,10 @@ bool DocumentImporter::import()
COLLADASaxFWL::Loader loader2;
COLLADAFW::Root root2(&loader2, this);
if (!root2.loadDocument(mFilename))
if (!root2.loadDocument(mFilename)) {
fprintf(stderr, "COLLADAFW::Root::loadDocument() returned false on 2nd pass\n");
return false;
}
delete ehandler;
@ -313,7 +317,7 @@ Object* DocumentImporter::create_lamp_object(COLLADAFW::InstanceLight *lamp, Sce
return ob;
}
Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Node *source_node, COLLADAFW::Node *instance_node, Scene *sce, Object *par_ob, bool is_library_node)
Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Node *source_node, COLLADAFW::Node *instance_node, Scene *sce, bool is_library_node)
{
Object *obn = copy_object(source_ob);
obn->recalc |= OB_RECALC_OB|OB_RECALC_DATA|OB_RECALC_TIME;
@ -357,10 +361,10 @@ Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
Object *new_child = NULL;
if (inodes.getCount()) { // \todo loop through instance nodes
const COLLADAFW::UniqueId& id = inodes[0]->getInstanciatedObjectId();
new_child = create_instance_node(object_map[id], node_map[id], child_node, sce, NULL, is_library_node);
new_child = create_instance_node(object_map[id], node_map[id], child_node, sce, is_library_node);
}
else {
new_child = create_instance_node(object_map[child_id], child_node, NULL, sce, NULL, is_library_node);
new_child = create_instance_node(object_map[child_id], child_node, NULL, sce, is_library_node);
}
bc_set_parent(new_child, obn, mContext, true);
@ -369,21 +373,14 @@ Object* DocumentImporter::create_instance_node(Object *source_ob, COLLADAFW::Nod
}
}
// when we have an instance_node, don't return the object, because otherwise
// its correct location gets overwritten in write_node(). Fixes bug #26012.
if(instance_node) {
if (par_ob && obn)
bc_set_parent(obn, par_ob, mContext);
return NULL;
}
else return obn;
return obn;
}
void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *parent_node, Scene *sce, Object *par, bool is_library_node)
{
Object *ob = NULL;
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
bool read_transform = true;
if (is_joint) {
if ( par ) {
@ -439,9 +436,11 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
Object *source_ob = object_map[node_id];
COLLADAFW::Node *source_node = node_map[node_id];
ob = create_instance_node(source_ob, source_node, node, sce, par, is_library_node);
ob = create_instance_node(source_ob, source_node, node, sce, is_library_node);
}
++inst_done;
read_transform = false;
}
// if node is empty - create empty object
// XXX empty node may not mean it is empty object, not sure about this
@ -449,7 +448,8 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
ob = add_object(sce, OB_EMPTY);
}
// check if object is not NULL
// XXX: if there're multiple instances, only one is stored
if (!ob) return;
std::string nodename = node->getName().size() ? node->getName() : node->getOriginalId();
@ -462,6 +462,7 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
libnode_ob.push_back(ob);
}
if (read_transform)
anim_importer.read_node_transform(node, ob); // overwrites location set earlier
if (!is_joint) {

@ -72,7 +72,7 @@ public:
/** these should not be here */
Object* create_camera_object(COLLADAFW::InstanceCamera*, Scene*);
Object* create_lamp_object(COLLADAFW::InstanceLight*, Scene*);
Object* create_instance_node(Object*, COLLADAFW::Node*, COLLADAFW::Node*, Scene*, Object*, bool);
Object* create_instance_node(Object*, COLLADAFW::Node*, COLLADAFW::Node*, Scene*, bool);
void write_node(COLLADAFW::Node*, COLLADAFW::Node*, Scene*, Object*, bool);
MTex* create_texture(COLLADAFW::EffectCommon*, COLLADAFW::Texture&, Material*, int, TexIndexTextureArrayMap&);
void write_profile_COMMON(COLLADAFW::EffectCommon*, Material*);

@ -83,5 +83,9 @@ bool ErrorHandler::handleError( const COLLADASaxFWL::IError* error )
COLLADASaxFWL::SaxFWLError* saxFWLError = (COLLADASaxFWL::SaxFWLError*) error;
std::cout << "Sax FWL Error: " << saxFWLError->getErrorMessage() << std::endl;
}
else {
std::cout << "opencollada error: " << error->getFullErrorMessage() << std::endl;
}
return false;
}