Collada: Added option for how rot,loc,trans data is exported (improves flexibility for support of other 3D tools)

This commit is contained in:
Gaia Clary 2013-03-06 23:21:52 +00:00
parent 65869589b6
commit 8664d4b98b
12 changed files with 105 additions and 24 deletions

@ -36,9 +36,10 @@ void forEachObjectInExportSet(Scene *sce, Functor &f, LinkNode *export_set)
}
}
void AnimationExporter::exportAnimations(Scene *sce)
bool AnimationExporter::exportAnimations(Scene *sce)
{
if (hasAnimations(sce)) {
bool has_animations = hasAnimations(sce);
if (has_animations) {
this->scene = sce;
openLibrary();
@ -47,6 +48,7 @@ void AnimationExporter::exportAnimations(Scene *sce)
closeLibrary();
}
return has_animations;
}
// called for each exported object

@ -98,7 +98,7 @@ public:
{ this->sw = sw; }
void exportAnimations(Scene *sce);
bool exportAnimations(Scene *sce);
// called for each exported object
void operator() (Object *ob);

@ -266,7 +266,7 @@ void DocumentExporter::exportCurrentScene(Scene *sce)
// <library_animations>
AnimationExporter ae(&sw, this->export_settings);
ae.exportAnimations(sce);
bool has_animations = ae.exportAnimations(sce);
// <library_controllers>
ArmatureExporter arm_exporter(&sw, this->export_settings);
@ -279,6 +279,19 @@ void DocumentExporter::exportCurrentScene(Scene *sce)
// <library_visual_scenes>
SceneExporter se(&sw, &arm_exporter, this->export_settings);
if (has_animations && this->export_settings->export_transformation_type == BC_TRANSFORMATION_TYPE_MATRIX) {
// channels adressing <matrix> objects is not (yet) supported
// So we force usage of <location>, <translation> and <scale>
fprintf(stdout,
"For animated Ojects we must use decomposed <matrix> elements,\n" \
"Forcing usage of TransLocRot transformation type.");
se.setExportTransformationType(BC_TRANSFORMATION_TYPE_TRANSROTLOC);
}
else {
se.setExportTransformationType(this->export_settings->export_transformation_type);
}
se.exportScene(sce);
// <scene>

@ -27,6 +27,7 @@
#ifndef __EXPORTSETTINGS_H__
#define __EXPORTSETTINGS_H__
#include "collada.h"
#include "collada.h"
struct ExportSettings {
@ -48,6 +49,7 @@ public:
bool triangulate;
bool use_object_instantiation;
bool sort_by_name;
BC_export_transformation_type export_transformation_type;
bool second_life;
char *filepath;

@ -36,7 +36,12 @@ SceneExporter::SceneExporter(COLLADASW::StreamWriter *sw, ArmatureExporter *arm,
: COLLADASW::LibraryVisualScenes(sw), arm_exporter(arm), export_settings(export_settings)
{
}
void SceneExporter::setExportTransformationType(BC_export_transformation_type transformation_type)
{
this->transformation_type = transformation_type;
}
void SceneExporter::exportScene(Scene *sce)
{
// <library_visual_scenes> <visual_scene>
@ -84,6 +89,7 @@ void SceneExporter::exportHierarchy(Scene *sce)
}
}
void SceneExporter::writeNodes(Object *ob, Scene *sce)
{
// Add associated armature first if available
@ -130,8 +136,9 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce)
if (ob->type == OB_MESH && armature_exported)
// for skinned mesh we write obmat in <bind_shape_matrix>
TransformWriter::add_node_transform_identity(colladaNode);
else
TransformWriter::add_node_transform_ob(colladaNode, ob);
else {
TransformWriter::add_node_transform_ob(colladaNode, ob, this->transformation_type);
}
// <instance_geometry>
if (ob->type == OB_MESH) {

@ -97,8 +97,10 @@ class SceneExporter: COLLADASW::LibraryVisualScenes, protected TransformWriter,
public:
SceneExporter(COLLADASW::StreamWriter *sw, ArmatureExporter *arm, const ExportSettings *export_settings);
void exportScene(Scene *sce);
void setExportTransformationType(BC_export_transformation_type transformation_type);
private:
BC_export_transformation_type transformation_type;
// required for writeNodes() for bone-parented objects
friend class ArmatureExporter;
void exportHierarchy(Scene *sce);

@ -51,13 +51,16 @@ void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[4][4],
converter->mat4_to_dae_double(dmat, local);
TransformBase::decompose(local, loc, rot, NULL, scale);
//if (node.getType() == COLLADASW::Node::JOINT)
node.addMatrix("transform", dmat);
//else
//add_transform(node, loc, rot, scale);
if (node.getType() == COLLADASW::Node::JOINT) {
// XXX Why are joints handled differently ?
node.addMatrix("transform", dmat);
}
else
add_transform(node, loc, rot, scale);
}
void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob)
void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob, BC_export_transformation_type transformation_type)
{
#if 0
float rot[3], loc[3], scale[3];
@ -114,8 +117,23 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob)
double d_obmat[4][4];
converter.mat4_to_dae_double(d_obmat, ob->obmat);
node.addMatrix("transform",d_obmat);
//add_transform(node, ob->loc, ob->rot, ob->size);
switch (transformation_type) {
case BC_TRANSFORMATION_TYPE_MATRIX : {
node.addMatrix("transform",d_obmat);
break;
}
case BC_TRANSFORMATION_TYPE_TRANSROTLOC: {
add_transform(node, ob->loc, ob->rot, ob->size);
break;
}
case BC_TRANSFORMATION_TYPE_BOTH : {
node.addMatrix("transform",d_obmat);
add_transform(node, ob->loc, ob->rot, ob->size);
break;
}
}
}
void TransformWriter::add_node_transform_identity(COLLADASW::Node& node)

@ -33,13 +33,14 @@
#include "DNA_object_types.h"
#include "collada_internal.h"
#include "collada.h"
class TransformWriter : protected TransformBase
{
protected:
void add_node_transform(COLLADASW::Node& node, float mat[4][4], float parent_mat[4][4]);
void add_node_transform_ob(COLLADASW::Node& node, Object *ob);
void add_node_transform_ob(COLLADASW::Node& node, Object *ob, BC_export_transformation_type transformation_type);
void add_node_transform_identity(COLLADASW::Node& node);

@ -78,6 +78,7 @@ int collada_export(Scene *sce,
int triangulate,
int use_object_instantiation,
int sort_by_name,
BC_export_transformation_type export_transformation_type,
int second_life)
{
ExportSettings export_settings;
@ -107,10 +108,11 @@ int collada_export(Scene *sce,
export_settings.include_material_textures= include_material_textures != 0;
export_settings.use_texture_copies = use_texture_copies != 0;
export_settings.triangulate = triangulate != 0;
export_settings.use_object_instantiation = use_object_instantiation != 0;
export_settings.sort_by_name = sort_by_name != 0;
export_settings.second_life = second_life != 0;
export_settings.triangulate = triangulate != 0;
export_settings.use_object_instantiation = use_object_instantiation != 0;
export_settings.sort_by_name = sort_by_name != 0;
export_settings.export_transformation_type = export_transformation_type;
export_settings.second_life = second_life != 0;
int includeFilter = OB_REL_NONE;

@ -41,6 +41,12 @@ typedef enum BC_export_mesh_type {
BC_MESH_TYPE_RENDER
} BC_export_mesh_type;
typedef enum BC_export_transformation_type {
BC_TRANSFORMATION_TYPE_MATRIX,
BC_TRANSFORMATION_TYPE_TRANSROTLOC,
BC_TRANSFORMATION_TYPE_BOTH
} BC_export_transformation_type;
struct bContext;
struct Scene;
@ -70,6 +76,7 @@ int collada_export(Scene *sce,
int triangulate,
int use_object_instantiation,
int sort_by_name,
BC_export_transformation_type export_transformation_type,
int second_life);

@ -95,6 +95,7 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op)
int triangulate;
int use_object_instantiation;
int sort_by_name;
int export_transformation_type;
int second_life;
if (!RNA_struct_property_is_set(op->ptr, "filepath")) {
@ -119,10 +120,11 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op)
use_texture_copies = RNA_boolean_get(op->ptr, "use_texture_copies");
active_uv_only = RNA_boolean_get(op->ptr, "active_uv_only");
triangulate = RNA_boolean_get(op->ptr, "triangulate");
use_object_instantiation = RNA_boolean_get(op->ptr, "use_object_instantiation");
sort_by_name = RNA_boolean_get(op->ptr, "sort_by_name");
second_life = RNA_boolean_get(op->ptr, "second_life");
triangulate = RNA_boolean_get(op->ptr, "triangulate");
use_object_instantiation = RNA_boolean_get(op->ptr, "use_object_instantiation");
sort_by_name = RNA_boolean_get(op->ptr, "sort_by_name");
export_transformation_type = RNA_enum_get(op->ptr, "export_transformation_type_selection");
second_life = RNA_boolean_get(op->ptr, "second_life");
/* get editmode results */
ED_object_exit_editmode(C, 0); /* 0 = does not exit editmode */
@ -145,6 +147,7 @@ static int wm_collada_export_exec(bContext *C, wmOperator *op)
triangulate,
use_object_instantiation,
sort_by_name,
export_transformation_type,
second_life))
{
return OPERATOR_FINISHED;
@ -224,6 +227,12 @@ static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr)
uiItemR(row, imfptr, "triangulate", 0, NULL, ICON_NONE);
row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "use_object_instantiation", 0, NULL, ICON_NONE);
row = uiLayoutRow(box, FALSE);
split = uiLayoutSplit(row, 0.6f, UI_LAYOUT_ALIGN_RIGHT);
uiItemL(split, IFACE_("Transformation Type"), ICON_NONE);
uiItemR(split, imfptr, "export_transformation_type_selection", 0, "", ICON_NONE);
row = uiLayoutRow(box, FALSE);
uiItemR(row, imfptr, "sort_by_name", 0, NULL, ICON_NONE);
@ -245,6 +254,13 @@ void WM_OT_collada_export(wmOperatorType *ot)
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem prop_bc_export_transformation_type[] = {
{BC_TRANSFORMATION_TYPE_MATRIX, "matrix", 0, "Matrix", "Use <matrix> to specify transformations"},
{BC_TRANSFORMATION_TYPE_TRANSROTLOC, "transrotloc", 0, "TransRotLoc", "Use <translate>, <rotate>, <scale> to specify transformations"},
{BC_TRANSFORMATION_TYPE_BOTH, "both", 0, "Both", "Use <matrix> AND <translate>, <rotate>, <scale> to specify transformations"},
{0, NULL, 0, NULL, NULL}
};
ot->name = "Export COLLADA";
ot->description = "Save a Collada file";
ot->idname = "WM_OT_collada_export";
@ -308,6 +324,12 @@ void WM_OT_collada_export(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "sort_by_name", 0, "Sort by Object name",
"Sort exported data by Object name");
RNA_def_int(ot->srna, "export_transformation_type", 0, INT_MIN, INT_MAX,
"Transform", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
RNA_def_enum(ot->srna, "export_transformation_type_selection", prop_bc_export_transformation_type, 0,
"Transform", "Transformation type for translation, scale and rotation");
RNA_def_boolean(ot->srna, "second_life", 0, "Export for Second Life",
"Compatibility mode for Second Life");
}

@ -115,12 +115,13 @@ static void rna_Scene_collada_export(
int use_ngons,
int use_object_instantiation,
int sort_by_name,
int export_transformation_type,
int second_life)
{
collada_export(scene, filepath, apply_modifiers, export_mesh_type, selected,
include_children, include_armatures, include_shapekeys, deform_bones_only,
active_uv_only, include_uv_textures, include_material_textures,
use_texture_copies, use_ngons, use_object_instantiation, sort_by_name, second_life);
use_texture_copies, use_ngons, use_object_instantiation, sort_by_name, export_transformation_type, second_life);
}
#endif
@ -166,6 +167,10 @@ void RNA_api_scene(StructRNA *srna)
parm = RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances", "Instantiate multiple Objects from same Data");
parm = RNA_def_boolean(func, "sort_by_name", 0, "Sort by Object name", "Sort exported data by Object name");
parm = RNA_def_boolean(func, "second_life", 0, "Export for Second Life", "Compatibility mode for Second Life");
parm = RNA_def_int(func, "export_transformation_type", 0, INT_MIN, INT_MAX,
"Transformation", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
RNA_def_function_ui_description(func, "Export to collada file");
#endif
}