Improved the brush tools UI and added a bunch of brush controls. There seems to be some RNA magic missing for texture paint to work, so that's empty for now. Added tablet pressure buttons, which needs a new icon.

Added a bunch of tools in a categorized fashion for all edit modes. Need to figure out what to do for vert/edge/face specific tools - perhaps it could detect the mode setting and show most appropriate tools for each mode.
This commit is contained in:
William Reynish 2009-07-24 11:14:59 +00:00
parent b2606534b6
commit 87f3ba8a80

@ -15,12 +15,27 @@ class VIEW3D_PT_tools_objectmode(View3DPanel):
def draw(self, context):
layout = self.layout
layout.row().itemO("object.duplicate")
layout.row().itemO("object.delete")
layout.row().itemO("object.mesh_add")
layout.row().itemO("object.curve_add")
layout.row().itemO("object.text_add")
layout.row().itemO("object.surface_add")
layout.itemL(text="Transform:")
split = layout.split()
col = split.column(align=True)
col.itemO("tfm.translate")
col.itemO("tfm.rotate")
col.itemO("tfm.resize", text="Scale")
layout.itemL(text="Object:")
split = layout.split()
col = split.column(align=True)
col.itemO("object.duplicate")
col.itemO("object.delete")
layout.itemL(text="Keyframes:")
split = layout.split()
col = split.column(align=True)
col.itemO("anim.insert_keyframe_menu", text="Insert")
col.itemO("anim.delete_keyframe_v3d", text="Remove")
# ********** default tools for editmode_mesh ****************
@ -35,17 +50,42 @@ class VIEW3D_PT_tools_editmode_mesh(View3DPanel):
def draw(self, context):
layout = self.layout
layout.itemL(text="Transform:")
layout.row().itemO("mesh.duplicate")
layout.row().itemO("mesh.delete")
layout.row().itemO("mesh.spin")
layout.row().itemO("mesh.screw")
layout.row().itemO("mesh.primitive_plane_add")
layout.row().itemO("mesh.primitive_cube_add")
layout.row().itemO("mesh.primitive_circle_add")
layout.row().itemO("mesh.primitive_cylinder_add")
layout.row().itemO("mesh.faces_shade_smooth")
layout.row().itemO("mesh.faces_shade_flat")
split = layout.split()
col = split.column(align=True)
col.itemO("tfm.translate")
col.itemO("tfm.rotate")
col.itemO("tfm.resize", text="Scale")
layout.itemL(text="Mesh:")
split = layout.split()
col = split.column(align=True)
col.itemO("mesh.duplicate")
col.itemO("mesh.delete")
layout.itemL(text="Modeling:")
split = layout.split()
col = split.column(align=True)
col.itemO("mesh.extrude")
col.itemO("mesh.subdivide")
col.itemO("mesh.spin")
col.itemO("mesh.screw")
layout.itemL(text="Shading:")
split = layout.split()
col = split.column(align=True)
col.itemO("mesh.faces_shade_smooth", text="Smooth")
col.itemO("mesh.faces_shade_flat", text="Flat")
layout.itemL(text="UV Mapping:")
split = layout.split()
col = split.column(align=True)
col.itemO("uv.mapping_menu", text="Unwrap")
col.itemO("mesh.uvs_rotate")
col.itemO("mesh.uvs_mirror")
# ********** default tools for editmode_curve ****************
@ -60,11 +100,27 @@ class VIEW3D_PT_tools_editmode_curve(View3DPanel):
def draw(self, context):
layout = self.layout
layout.itemL(text="Transform:")
layout.row().itemO("curve.duplicate")
layout.row().itemO("curve.delete")
layout.row().itemO("object.curve_add")
layout.row().itemO("curve.subdivide")
split = layout.split()
col = split.column(align=True)
col.itemO("tfm.translate")
col.itemO("tfm.rotate")
col.itemO("tfm.resize", text="Scale")
layout.itemL(text="Curve:")
split = layout.split()
col = split.column(align=True)
col.itemO("curve.duplicate")
col.itemO("curve.delete")
col.itemO("curve.cyclic_toggle")
col.itemO("curve.switch_direction")
layout.itemL(text="Modeling:")
split = layout.split()
col = split.column(align=True)
col.itemO("curve.extrude")
col.itemO("curve.subdivide")
# ********** default tools for editmode_surface ****************
@ -79,11 +135,26 @@ class VIEW3D_PT_tools_editmode_surface(View3DPanel):
def draw(self, context):
layout = self.layout
layout.itemL(text="Transform:")
split = layout.split()
col = split.column(align=True)
col.itemO("tfm.translate")
col.itemO("tfm.rotate")
col.itemO("tfm.resize", text="Scale")
layout.row().itemO("curve.duplicate")
layout.row().itemO("curve.delete")
layout.row().itemO("object.surface_add")
layout.row().itemO("curve.subdivide")
layout.itemL(text="Curve:")
split = layout.split()
col = split.column(align=True)
col.itemO("curve.duplicate")
col.itemO("curve.delete")
col.itemO("curve.cyclic_toggle")
col.itemO("curve.switch_direction")
layout.itemL(text="Modeling:")
split = layout.split()
col = split.column(align=True)
col.itemO("curve.extrude")
col.itemO("curve.subdivide")
# ********** default tools for editmode_text ****************
@ -117,11 +188,25 @@ class VIEW3D_PT_tools_editmode_armature(View3DPanel):
def draw(self, context):
layout = self.layout
layout.itemL(text="Transform:")
split = layout.split()
col = split.column(align=True)
col.itemO("tfm.translate")
col.itemO("tfm.rotate")
col.itemO("tfm.resize", text="Scale")
layout.itemL(text="Bones:")
split = layout.split()
col = split.column(align=True)
col.itemO("armature.bone_primitive_add", text="Add")
col.itemO("armature.duplicate_selected", text="Duplicate")
col.itemO("armature.delete", text="Delete")
layout.itemL(text="Modeling:")
split = layout.split()
col = split.column(align=True)
col.itemO("armature.extrude")
layout.row().itemO("armature.duplicate_selected")
layout.row().itemO("armature.bone_primitive_add")
layout.row().itemO("armature.delete")
layout.row().itemO("armature.parent_clear")
# ********** default tools for editmode_mball ****************
@ -136,8 +221,12 @@ class VIEW3D_PT_tools_editmode_mball(View3DPanel):
def draw(self, context):
layout = self.layout
row = layout.row()
layout.itemL(text="Transform:")
split = layout.split()
col = split.column(align=True)
col.itemO("tfm.translate")
col.itemO("tfm.rotate")
col.itemO("tfm.resize", text="Scale")
# ********** default tools for editmode_lattice ****************
@ -152,8 +241,12 @@ class VIEW3D_PT_tools_editmode_lattice(View3DPanel):
def draw(self, context):
layout = self.layout
row = layout.row()
layout.itemL(text="Transform:")
split = layout.split()
col = split.column(align=True)
col.itemO("tfm.translate")
col.itemO("tfm.rotate")
col.itemO("tfm.resize", text="Scale")
# ********** default tools for posemode ****************
@ -168,27 +261,37 @@ class VIEW3D_PT_tools_posemode(View3DPanel):
def draw(self, context):
layout = self.layout
layout.itemL(text="Transform:")
split = layout.split()
col = split.column(align=True)
col.itemO("tfm.translate")
col.itemO("tfm.rotate")
col.itemO("tfm.resize", text="Scale")
layout.row().itemO("pose.hide")
layout.row().itemO("pose.reveal")
layout.row().itemO("pose.rot_clear")
layout.row().itemO("pose.loc_clear")
layout.itemL(text="Bones:")
split = layout.split()
col = split.column(align=True)
col.itemO("pose.hide", text="Hide")
col.itemO("pose.reveal", text="Reveal")
# ********** default tools for sculptmode ****************
layout.itemL(text="Keyframes:")
class View3DPanel(bpy.types.Panel):
__space_type__ = "VIEW_3D"
__region_type__ = "TOOLS"
__context__ = "sculptmode"
split = layout.split()
col = split.column(align=True)
col.itemO("anim.insert_keyframe_menu", text="Insert")
col.itemO("anim.delete_keyframe_v3d", text="Remove")
layout.itemL(text="Pose:")
split = layout.split()
col = split.column(align=True)
col.itemO("pose.copy", text="Copy")
col.itemO("pose.paste", text="Paste")
col.itemO("poselib.pose_add", text="Add to Library")
col.itemO("poselib.pose_remove", text="Remove From Library")
# ********** default tools for paint modes ****************
#class VIEW3D_PT_tools_sculptmode(View3DPanel):
# __idname__ = "VIEW3D_PT_tools_sculptmode"
# __label__ = "Sculpt Tools"
#
# def draw(self, context):
# layout = self.layout
#
# layout.row().itemO("sculpt.radial_control")
class VIEW3D_PT_tools_brush(bpy.types.Panel):
__space_type__ = "VIEW_3D"
@ -203,6 +306,8 @@ class VIEW3D_PT_tools_brush(bpy.types.Panel):
return ts.vpaint
elif context.wpaint_object:
return ts.wpaint
elif context.tpaint_object:
return ts.tpaint
return False
def poll(self, context):
@ -220,27 +325,65 @@ class VIEW3D_PT_tools_brush(bpy.types.Panel):
split = layout.split()
col = split.column()
col.itemR(brush, "size", slider=True)
row = col.row(align=True)
row.itemR(brush, "size", slider=True)
row.itemR(brush, "size_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
if context.wpaint_object:
col.itemR(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
col.itemR(brush, "strength", slider=True)
row = col.row(align=True)
row.itemR(brush, "falloff", slider=True)
row.itemR(brush, "falloff_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
if context.vpaint_object:
col.itemR(brush, "color", text="")
if context.tpaint_object:
row = col.row(align=True)
row.itemR(brush, "clone_opacity", slider=True, text=Opacity)
row.itemR(brush, "opacity_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
row = col.row(align=True)
row.itemR(brush, "space", text="")
rowsub = row.row(align=True)
rowsub.active = brush.space
rowsub.itemR(brush, "spacing", text="Spacing", slider=True)
rowsub.itemR(brush, "spacing_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
split = layout.split()
col = split.column()
col.itemR(brush, "airbrush")
col.itemR(brush, "anchored")
col.itemR(brush, "rake")
col.itemR(brush, "space", text="Spacing")
colsub = col.column()
colsub.active = brush.space
colsub.itemR(brush, "spacing", text="")
class VIEW3D_PT_tools_brush_curve(bpy.types.Panel):
__space_type__ = "VIEW_3D"
__region_type__ = "TOOLS"
__label__ = "Curve"
def brush_src(self, context):
ts = context.tool_settings
if context.sculpt_object:
return ts.sculpt
elif context.vpaint_object:
return ts.vpaint
elif context.wpaint_object:
return ts.wpaint
elif context.tpaint_object:
return ts.tpaint
return False
def poll(self, context):
return self.brush_src(context)
def draw(self, context):
src = self.brush_src(context)
brush = src.brush
layout = self.layout
split = layout.split()
split.template_curve_mapping(brush.curve)
class VIEW3D_PT_sculptoptions(bpy.types.Panel):
class VIEW3D_PT_sculpt_options(bpy.types.Panel):
__space_type__ = "VIEW_3D"
__region_type__ = "TOOLS"
__label__ = "Options"
@ -254,20 +397,25 @@ class VIEW3D_PT_sculptoptions(bpy.types.Panel):
split = self.layout.split()
col = split.column()
col.itemL(text="Symmetry:")
row = col.row(align=True)
row.itemR(sculpt, "symmetry_x", text="X", toggle=True)
row.itemR(sculpt, "symmetry_y", text="Y", toggle=True)
row.itemR(sculpt, "symmetry_z", text="Z", toggle=True)
col.itemR(sculpt, "partial_redraw", text="Partial Refresh")
col.itemR(sculpt, "show_brush")
split = self.layout.split()
col = split.column()
col.itemL(text="Lock Axis:")
row = col.row(align=True)
row.itemR(sculpt, "lock_x", text="X", toggle=True)
row.itemR(sculpt, "lock_y", text="Y", toggle=True)
row.itemR(sculpt, "lock_z", text="Z", toggle=True)
col.itemL(text="Symmetry:")
col.itemR(sculpt, "symmetry_x", text="X")
col.itemR(sculpt, "symmetry_y", text="Y")
col.itemR(sculpt, "symmetry_z", text="Z")
col = split.column()
col.itemL(text="Lock:")
col.itemR(sculpt, "lock_x", text="X")
col.itemR(sculpt, "lock_y", text="Y")
col.itemR(sculpt, "lock_z", text="Z")
# ********** default tools for weightpaint ****************
@ -277,14 +425,30 @@ class View3DPanel(bpy.types.Panel):
__region_type__ = "TOOLS"
__context__ = "weightpaint"
class VIEW3D_PT_tools_weightpaint(View3DPanel):
class VIEW3D_PT_weightpaint_options(View3DPanel):
__idname__ = "VIEW3D_PT_tools_weightpaint"
__label__ = "Weight Paint Tools"
__label__ = "Options"
def draw(self, context):
wpaint = context.tool_settings.wpaint
layout = self.layout
split = self.layout.split()
col = split.column()
col.itemL(text="Blend:")
col.itemR(wpaint, "mode", text="")
col.itemR(wpaint, "all_faces")
col.itemR(wpaint, "normals")
col.itemR(wpaint, "spray")
col.itemR(wpaint, "vertex_dist", text="Distance")
# Commented out because the Apply button isn't an operator yet, making these settings useless
# col.itemL(text="Gamma:")
# col.itemR(wpaint, "gamma", text="")
# col.itemL(text="Multiply:")
# col.itemR(wpaint, "mul", text="")
layout.row().itemO("paint.weight_paint_radial_control")
# ********** default tools for vertexpaint ****************
@ -293,14 +457,26 @@ class View3DPanel(bpy.types.Panel):
__region_type__ = "TOOLS"
__context__ = "vertexpaint"
class VIEW3D_PT_tools_vertexpaint(View3DPanel):
__idname__ = "VIEW3D_PT_tools_vertexpaint"
__label__ = "Vertex Paint Tools"
class VIEW3D_PT_vertexpaint_options(View3DPanel):
__idname__ = "VIEW3D_PT_vertexpaintoptions"
__label__ = "Options"
def draw(self, context):
vpaint = context.tool_settings.vpaint
layout = self.layout
layout.row().itemO("paint.vertex_paint_radial_control")
split = self.layout.split()
col = split.column()
col.itemL(text="Blend:")
col.itemR(vpaint, "mode", text="")
col.itemR(vpaint, "all_faces")
col.itemR(vpaint, "normals")
col.itemR(vpaint, "spray")
col.itemR(vpaint, "vertex_dist", text="Distance")
# Commented out because the Apply button isn't an operator yet, making these settings useless
# col.itemL(text="Gamma:")
# col.itemR(vpaint, "gamma", text="")
# col.itemL(text="Multiply:")
# col.itemR(vpaint, "mul", text="")
# ********** default tools for texturepaint ****************
@ -316,7 +492,6 @@ class VIEW3D_PT_tools_texturepaint(View3DPanel):
def draw(self, context):
layout = self.layout
layout.row().itemO("paint.texture_paint_radial_control")
bpy.types.register(VIEW3D_PT_tools_objectmode)
@ -329,9 +504,10 @@ bpy.types.register(VIEW3D_PT_tools_editmode_mball)
bpy.types.register(VIEW3D_PT_tools_editmode_lattice)
bpy.types.register(VIEW3D_PT_tools_posemode)
bpy.types.register(VIEW3D_PT_tools_brush)
bpy.types.register(VIEW3D_PT_sculptoptions)
bpy.types.register(VIEW3D_PT_tools_weightpaint)
bpy.types.register(VIEW3D_PT_tools_vertexpaint)
bpy.types.register(VIEW3D_PT_tools_brush_curve)
bpy.types.register(VIEW3D_PT_sculpt_options)
bpy.types.register(VIEW3D_PT_vertexpaint_options)
bpy.types.register(VIEW3D_PT_weightpaint_options)
bpy.types.register(VIEW3D_PT_tools_texturepaint)