forked from bartvdbraak/blender
updated VC9 project files
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6c775defd4
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@ -335,6 +335,10 @@
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<Filter
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Name="internal"
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>
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<File
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RelativePath="..\..\..\source\blender\python\intern\bpy.c"
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>
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</File>
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<File
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RelativePath="..\..\..\source\blender\python\intern\bpy_app.c"
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>
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@ -326,7 +326,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\windowmanager;..\..\..\source\blender\imbuf"
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AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\editors\include;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include;..\..\..\source\blender\render\extern\include;..\..\..\source\blender\windowmanager;..\..\..\source\blender\imbuf;..\..\..\source\blender\gpu"
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PreprocessorDefinitions="_DEBUG;WIN32;_CONSOLE;GAMEBLENDER=1;WITH_SDL;WITH_OPENAL;WITH_JACK"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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