forked from bartvdbraak/blender
Code cleanup: better warning in case of modifier icons in outliner.
Modified the switch statement to use the ModifierType enum and changed the default case to use specific missing values. Compiler can then issue warnings when new modifier types are added (at least gcc 4.6.3 does)
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@ -932,7 +932,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
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{
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Object *ob = (Object *)tselem->id;
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ModifierData *md = BLI_findlink(&ob->modifiers, tselem->nr);
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switch (md->type) {
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switch ((ModifierType)md->type) {
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case eModifierType_Subsurf:
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UI_icon_draw(x, y, ICON_MOD_SUBSURF); break;
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case eModifierType_Armature:
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@ -986,6 +986,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
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case eModifierType_Explode:
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UI_icon_draw(x, y, ICON_MOD_EXPLODE); break;
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case eModifierType_Collision:
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case eModifierType_Surface:
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UI_icon_draw(x, y, ICON_MOD_PHYSICS); break;
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case eModifierType_Fluidsim:
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UI_icon_draw(x, y, ICON_MOD_FLUIDSIM); break;
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@ -1011,7 +1012,11 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
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UI_icon_draw(x, y, ICON_MOD_WARP); break;
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case eModifierType_Skin:
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UI_icon_draw(x, y, ICON_MOD_SKIN); break;
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default:
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/* Default */
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case eModifierType_None:
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case eModifierType_ShapeKey:
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case NUM_MODIFIER_TYPES:
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UI_icon_draw(x, y, ICON_DOT); break;
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}
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break;
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