forked from bartvdbraak/blender
Add a "Z:" display when pressing LMB in the renderwindow, which displays
the normalized Z-Buffer value of the corresponding pixel. Useful for setting ZMin for DOF, see next mail to the list
This commit is contained in:
parent
6c4ae1eb54
commit
8a1206f56d
@ -53,6 +53,8 @@
|
||||
|
||||
#endif
|
||||
|
||||
#include <limits.h>
|
||||
|
||||
#include "BLI_blenlib.h"
|
||||
|
||||
#include "MEM_guardedalloc.h"
|
||||
@ -366,8 +368,9 @@ static void renderwin_mouse_moved(RenderWin *rw)
|
||||
|
||||
if (R.rectot && renderwin_win_to_image_co(rw, rw->lmouse, imgco)) {
|
||||
unsigned char *pxl= (char*) &R.rectot[R.rectx*imgco[1] + imgco[0]];
|
||||
|
||||
sprintf(buf, "R: %d, G: %d, B: %d, A: %d", pxl[0], pxl[1], pxl[2], pxl[3]);
|
||||
unsigned int *pxl2= &R.rectz[R.rectx*imgco[1] + imgco[0]];
|
||||
|
||||
sprintf(buf, "R: %d, G: %d, B: %d, A: %d, Z: %f", pxl[0], pxl[1], pxl[2], pxl[3], (float)(((float)*pxl2-(float)INT_MIN)/(float)UINT_MAX));
|
||||
renderwin_set_infotext(rw, buf);
|
||||
renderwin_queue_redraw(rw);
|
||||
} else {
|
||||
|
Loading…
Reference in New Issue
Block a user