fix [#36153] Crash when choosing a brush.

This commit is contained in:
Campbell Barton 2013-07-16 06:49:03 +00:00
parent 2a417a597d
commit 8a95fccbba
2 changed files with 11 additions and 2 deletions

@ -3534,7 +3534,14 @@ int sculpt_mode_poll(bContext *C)
int sculpt_mode_poll_view3d(bContext *C)
{
return (sculpt_mode_poll(C) && CTX_wm_region_view3d(C));
return (sculpt_mode_poll(C) &&
CTX_wm_region_view3d(C));
}
int sculpt_poll_view3d(bContext *C)
{
return (sculpt_poll(C) &&
CTX_wm_region_view3d(C));
}
int sculpt_poll(bContext *C)
@ -4951,7 +4958,7 @@ static int sculpt_toggle_mode(bContext *C, wmOperator *UNUSED(op))
BKE_paint_init(&ts->sculpt->paint, PAINT_CURSOR_SCULPT);
paint_cursor_start(C, sculpt_mode_poll_view3d);
paint_cursor_start(C, sculpt_poll_view3d);
}
WM_event_add_notifier(C, NC_SCENE | ND_MODE, scene);

@ -56,7 +56,9 @@ struct MultiresModifierData *sculpt_multires_active(struct Scene *scene, struct
int sculpt_mode_poll(struct bContext *C);
int sculpt_mode_poll_view3d(struct bContext *C);
/* checks for a brush, not just sculpt mode */
int sculpt_poll(struct bContext *C);
int sculpt_poll_view3d(struct bContext *C);
void sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob,
int need_pmap, int need_mask);