First MinGW-w64 support for cmake has been added. To test I recommend this build:

http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/ray_linn/GCC-4.7.0-with-ada/mingw-w64-gcc-4.7.0-runtime-2.0.1-static-ada-20120330.7z/download

Other builds may also work but due to the constantly changing nature of the compiler this cannot be guaranteed. I often had to change compilers while building the libraries and this one is the one that did the job for most of them.

This first support is experimental and considered "advanced". To enable pass -DWITH_MINGW64 during cmake configuration. Also make sure to extract the compiler on C:/MinGW and that MinGW/bin is in your path. To build check out lib/mingw64.

Initially the support is lacking until I get every library compiled correctly. For now you should disable WITH_CYCLES(sorry, I know some people are dying to do benchmarks, but still a few libs to go), WITH_IMAGE_OPENEXR, WITH_OPENCOLLADA, WITH_LIBMV and WITH_CODEC_FFMPEG(links but hangs on startup).

Still the tools are working, the memory limit is increased and due to the experimental nature of the setup, full optimization with SSE2 is available, which makes the build quite fast. Also the compiler and especially, the linker are way faster than regular MinGW.

The wiki docs have also updated. Happy testing!
This commit is contained in:
Antony Riakiotakis 2012-04-23 20:09:59 +00:00
parent 95432a2a2b
commit 8b476d0275
11 changed files with 72 additions and 28 deletions

@ -233,6 +233,8 @@ if(UNIX AND NOT APPLE)
option(WITH_INSTALL_PORTABLE "Install redistributeable runtime, otherwise install into CMAKE_INSTALL_PREFIX" ON)
endif()
option(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON)
option(WITH_MINGW64 "Use the 64-bit version of MinGW" OFF)
mark_as_advanced(WITH_MINGW64)
# Cycles
option(WITH_CYCLES "Enable cycles Render Engine" ON)
@ -370,6 +372,10 @@ if(MINGW)
"because it is currently unsupported, remove this "
"line if youre a developer who wants to add support.")
endif()
if((WITH_MINGW64) AND (WITH_IMAGE_OPENEXR OR WITH_CYCLES OR WITH_OPENCOLLADA OR WITH_LIBMV OR WITH_CODEC_FFMPEG))
message(FATAL_ERROR "MINGW64 still doesn't support: WITH_CYCLES/WITH_IMAGE_OPENEXR/WITH_OPENCOLLADA/WITH_LIBMV/WITH_CODEC_FFMPEG")
endif()
endif()
TEST_SSE_SUPPORT(COMPILER_SSE_FLAG COMPILER_SSE2_FLAG)
@ -737,6 +743,12 @@ elseif(WIN32)
if(CMAKE_COMPILER_IS_GNUCC)
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw32)
# Setup 64bit and 64bit windows systems
if(WITH_MINGW64)
message("Set 64 bit compiler for MinGW.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw64)
endif()
else()
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/windows)
@ -995,12 +1007,19 @@ elseif(WIN32)
set(PLATFORM_LINKFLAGS_DEBUG "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib")
elseif(CMAKE_COMPILER_IS_GNUCC)
# keep GCC specific stuff here
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw32)
# keep GCC specific stuff here
set(PLATFORM_LINKLIBS "-lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid -lwsock32 -lpsapi")
set(PLATFORM_CFLAGS "-pipe -funsigned-char -fno-strict-aliasing")
if(WITH_MINGW64)
#Yes, the point for MinGW64 is moar optimization by default :)
set(PLATFORM_CFLAGS "${PLATFORM_CFLAGS} -mmmx -msse -msse2 -O3")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fpermissive")
set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS} -lsetupapi -lpthread")
add_definitions(-DFREE_WINDOWS64 -DMS_WIN64)
endif()
add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE)
@ -1017,7 +1036,11 @@ elseif(WIN32)
set(PNG_INCLUDE_DIR "${PNG}/include")
set(PNG_LIBPATH ${PNG}/lib) # not cmake defined
set(JPEG_LIBRARIES libjpeg)
if(WITH_MINGW64)
set(JPEG_LIBRARIES jpeg)
else()
set(JPEG_LIBRARIES libjpeg)
endif()
set(PNG_LIBRARIES png)
set(ZLIB ${LIBDIR}/zlib)
@ -1025,11 +1048,14 @@ elseif(WIN32)
set(ZLIB_LIBPATH ${ZLIB}/lib)
set(ZLIB_LIBRARIES z)
set(PTHREADS ${LIBDIR}/pthreads)
set(PTHREADS_INCLUDE_DIRS ${PTHREADS}/include)
set(PTHREADS_LIBPATH ${PTHREADS}/lib)
set(PTHREADS_LIBRARIES pthreadGC2)
#comes with own pthread library
if(NOT WITH_MINGW64)
set(PTHREADS ${LIBDIR}/pthreads)
set(PTHREADS_INCLUDE_DIRS ${PTHREADS}/include)
set(PTHREADS_LIBPATH ${PTHREADS}/lib)
set(PTHREADS_LIBRARIES pthreadGC2)
endif()
set(FREETYPE ${LIBDIR}/freetype)
set(FREETYPE_INCLUDE_DIRS ${FREETYPE}/include ${FREETYPE}/include/freetype2)
set(FREETYPE_LIBPATH ${FREETYPE}/lib)
@ -1101,8 +1127,13 @@ elseif(WIN32)
if(WITH_BOOST)
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
set(BOOST_POSTFIX "mgw46-mt-s-1_47")
set(BOOST_DEBUG_POSTFIX "mgw46-mt-sd-1_47")
if(WITH_MINGW64)
set(BOOST_POSTFIX "mgw47-mt-s-1_49")
set(BOOST_DEBUG_POSTFIX "mgw47-mt-sd-1_49")
else()
set(BOOST_POSTFIX "mgw46-mt-s-1_47")
set(BOOST_DEBUG_POSTFIX "mgw46-mt-sd-1_47")
endif()
set(BOOST_LIBRARIES
optimized boost_date_time-${BOOST_POSTFIX} boost_filesystem-${BOOST_POSTFIX}
boost_regex-${BOOST_POSTFIX} boost_system-${BOOST_POSTFIX} boost_thread-${BOOST_POSTFIX}

@ -815,9 +815,10 @@ bool GHOST_SystemWin32::processNDOF(RAWINPUT const& raw)
// send motion. Mark as 'sent' so motion will always get dispatched.
eventSent = true;
#ifdef _MSC_VER
#if defined(_MSC_VER) || defined(FREE_WINDOWS64)
// using Microsoft compiler & header files
// they invented the RawInput API, so this version is (probably) correct
// they invented the RawInput API, so this version is (probably) correct.
// MinGW64 also works fine with this
BYTE const* data = raw.data.hid.bRawData;
// struct RAWHID {
// DWORD dwSizeHid;

@ -108,8 +108,10 @@ typedef uint64_t u_int64_t;
#include <inttypes.h>
#elif defined(FREE_WINDOWS)
#ifndef FREE_WINDOWS64
/* define htoln here, there must be a syntax error in winsock2.h in MinGW */
unsigned long __attribute__((__stdcall__)) htonl(unsigned long);
#endif
#include <stdint.h>
#else

@ -89,7 +89,7 @@ int bone_autoside_name (char name[64], int strip_number, short axis, float head,
struct Bone *get_named_bone (struct bArmature *arm, const char *name);
float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3], float rad1, float rad2, float rdist);
float distfactor_to_bone(const float vec[3], const float b1[3], const float b2[3], float r1, float r2, float rdist);
void where_is_armature (struct bArmature *arm);
void where_is_armature_bone(struct Bone *bone, struct Bone *prevbone);

@ -113,7 +113,9 @@ typedef unsigned int mode_t;
/* python uses HAVE_SSIZE_T */
# ifndef HAVE_SSIZE_T
# define HAVE_SSIZE_T 1
# ifndef FREE_WINDOWS64
typedef long ssize_t;
# endif
# endif
#endif

@ -209,7 +209,7 @@ FILE *BLI_fopen(const char *filename, const char *mode)
return ufopen(filename, mode);
}
gzFile BLI_gzopen(const char *filename, const char *mode)
void *BLI_gzopen(const char *filename, const char *mode)
{
gzFile gzfile;

@ -100,8 +100,10 @@ typedef uint64_t u_int64_t;
#include <inttypes.h>
#elif defined(FREE_WINDOWS)
#ifndef FREE_WINDOWS64
/* define htoln here, there must be a syntax error in winsock2.h in MinGW */
unsigned long __attribute__((__stdcall__)) htonl(unsigned long);
#endif
#include <stdint.h>
#else

@ -448,7 +448,7 @@ elseif(WIN32)
DESTINATION ${TARGETDIR}
)
if(WITH_INTERNATIONAL)
if(WITH_INTERNATIONAL AND (NOT WITH_MINGW64))
install(
FILES ${LIBDIR}/gettext/lib/gnu_gettext.dll
DESTINATION ${TARGETDIR}
@ -523,11 +523,14 @@ elseif(WIN32)
DESTINATION ${TARGETDIR}
)
else()
install(
FILES
${LIBDIR}/zlib/lib/zlib.dll
DESTINATION ${TARGETDIR}
)
#not needed since we link statically, maybe also unneeded for MinGW?
if(NOT WITH_MINGW64)
install(
FILES
${LIBDIR}/zlib/lib/zlib.dll
DESTINATION ${TARGETDIR}
)
endif()
endif()
if(MSVC)
@ -536,10 +539,13 @@ elseif(WIN32)
DESTINATION ${TARGETDIR}
)
else()
install(
FILES ${LIBDIR}/pthreads/lib/pthreadGC2.dll
DESTINATION ${TARGETDIR}
)
#MinGW64 comes with own version. For portable builds it will probaly have to be copied to work
if(NOT WITH_MINGW64)
install(
FILES ${LIBDIR}/pthreads/lib/pthreadGC2.dll
DESTINATION ${TARGETDIR}
)
endif()
endif()
if(WITH_CODEC_FFMPEG)

@ -34,7 +34,7 @@
unsigned int KX_Hash(void * inDWord)
{
#if defined(_WIN64)
#if defined(_WIN64) && !defined(FREE_WINDOWS64)
unsigned __int64 key = (unsigned __int64)inDWord;
#else
unsigned long key = (unsigned long)inDWord;

@ -31,7 +31,7 @@
*/
#if defined(_WIN64)
#if defined(_WIN64) && !defined(FREE_WINDOWS64)
typedef unsigned __int64 uint_ptr;
#else
typedef unsigned long uint_ptr;

@ -31,7 +31,7 @@
*/
#if defined(_WIN64)
#if defined(_WIN64) && !defined(FREE_WINDOWS64)
typedef unsigned __int64 uint_ptr;
#else
typedef unsigned long uint_ptr;