forked from bartvdbraak/blender
Updating BGE dynamic loading docs:
* Adding load_action and verbose keyword args for LibLoad() * Adding LibList()
This commit is contained in:
parent
4fb7f6a706
commit
8d100c032e
@ -173,7 +173,7 @@ General functions
|
||||
|
||||
Restarts the current game by reloading the .blend file (the last saved version, not what is currently running).
|
||||
|
||||
.. function:: LibLoad(blend, type, data)
|
||||
.. function:: LibLoad(blend, type, data, load_actions=False, verbose=False)
|
||||
|
||||
Converts the all of the datablocks of the given type from the given blend.
|
||||
|
||||
@ -183,6 +183,10 @@ General functions
|
||||
:type type: string
|
||||
:arg data: Binary data from a blend file (optional)
|
||||
:type data: bytes
|
||||
:arg load_actions: Search for and load all actions in a given Scene and not just the "active" actions (Scene type only)
|
||||
:type load_actions: bool
|
||||
:arg verbose: Whether or not to print debugging information (e.g., "SceneName: Scene")
|
||||
:type verbose: bool
|
||||
|
||||
.. function:: LibNew(name, type, data)
|
||||
|
||||
@ -201,6 +205,12 @@ General functions
|
||||
|
||||
:arg name: The name of the library to free (the name used in LibNew)
|
||||
:type name: string
|
||||
|
||||
.. function:: LibList()
|
||||
|
||||
Returns a list of currently loaded libraries.
|
||||
|
||||
:rtype: list [str]
|
||||
|
||||
.. function:: addScene(name, overlay=1)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user