forked from bartvdbraak/blender
Animation system small fix:
On browsing actions in DopeSheet editor, the animation state didn't update.
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@ -871,6 +871,9 @@ static void rna_SpaceDopeSheetEditor_action_update(Main *UNUSED(bmain), Scene *s
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/* show new id-count of action we're replacing */
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adt->action = saction->action;
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id_us_plus(&adt->action->id);
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/* force update of animdata */
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adt->recalc |= ADT_RECALC_ANIM;
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}
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/* force depsgraph flush too */
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