Merge -c 27223 from COLLADA branch into trunk. Vertex color export was requested and reported to work by Blake Maltby.

This commit is contained in:
Arystanbek Dyussenov 2010-03-11 15:37:19 +00:00
parent ce747a1c26
commit 8da10f59eb

@ -359,6 +359,8 @@ public:
std::vector<Normal> nor;
std::vector<Face> norind;
bool has_color = (bool)CustomData_has_layer(&me->fdata, CD_MCOL);
create_normals(nor, norind, me);
// openMesh(geoId, geoName, meshId)
@ -370,12 +372,15 @@ public:
// writes <source> for normal coords
createNormalsSource(geom_id, me, nor);
int has_uvs = CustomData_has_layer(&me->fdata, CD_MTFACE);
bool has_uvs = (bool)CustomData_has_layer(&me->fdata, CD_MTFACE);
// writes <source> for uv coords if mesh has uv coords
if (has_uvs) {
createTexcoordsSource(geom_id, (Mesh*)ob->data);
}
if (has_uvs)
createTexcoordsSource(geom_id, me);
if (has_color)
createVertexColorSource(geom_id, me);
// <vertices>
COLLADASW::Vertices verts(mSW);
verts.setId(getIdBySemantics(geom_id, COLLADASW::VERTEX));
@ -389,11 +394,11 @@ public:
for(int a = 0; a < ob->totcol; a++) {
// account for NULL materials, this should not normally happen?
Material *ma = give_current_material(ob, a + 1);
createPolylist(ma != NULL, a, has_uvs, ob, geom_id, norind);
createPolylist(ma != NULL, a, has_uvs, has_color, ob, geom_id, norind);
}
}
else {
createPolylist(false, 0, has_uvs, ob, geom_id, norind);
createPolylist(false, 0, has_uvs, has_color, ob, geom_id, norind);
}
closeMesh();
@ -408,14 +413,11 @@ public:
void createPolylist(bool has_material,
int material_index,
bool has_uvs,
bool has_color,
Object *ob,
std::string& geom_id,
std::vector<Face>& norind)
{
#if 0
MFace *mfaces = dm->getFaceArray(dm);
int totfaces = dm->getNumFaces(dm);
#endif
Mesh *me = (Mesh*)ob->data;
MFace *mfaces = me->mface;
int totfaces = me->totface;
@ -480,6 +482,11 @@ public:
til.push_back(input3);
}
if (has_color) {
COLLADASW::Input input4(COLLADASW::COLOR, getUrlBySemantics(geom_id, COLLADASW::COLOR), has_uvs ? 3 : 2);
til.push_back(input4);
}
// sets <vcount>
polylist.setVCountList(vcount_list);
@ -501,6 +508,9 @@ public:
if (has_uvs)
polylist.appendValues(texindex + j);
if (has_color)
polylist.appendValues(texindex + j);
}
}
@ -545,6 +555,42 @@ public:
}
void createVertexColorSource(std::string geom_id, Mesh *me)
{
if (!CustomData_has_layer(&me->fdata, CD_MCOL))
return;
MFace *f;
int totcolor = 0, i, j;
for (i = 0, f = me->mface; i < me->totface; i++, f++)
totcolor += f->v4 ? 4 : 3;
COLLADASW::FloatSourceF source(mSW);
source.setId(getIdBySemantics(geom_id, COLLADASW::COLOR));
source.setArrayId(getIdBySemantics(geom_id, COLLADASW::COLOR) + ARRAY_ID_SUFFIX);
source.setAccessorCount(totcolor);
source.setAccessorStride(3);
COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
param.push_back("R");
param.push_back("G");
param.push_back("B");
source.prepareToAppendValues();
int index = CustomData_get_active_layer_index(&me->fdata, CD_MCOL);
MCol *mcol = (MCol*)me->fdata.layers[index].data;
MCol *c = mcol;
for (i = 0, f = me->mface; i < me->totface; i++, c += 4, f++)
for (j = 0; j < (f->v4 ? 4 : 3); j++)
source.appendValues(c[j].b / 255.0f, c[j].g / 255.0f, c[j].r / 255.0f);
source.finish();
}
std::string makeTexcoordSourceId(std::string& geom_id, int layer_index)
{
char suffix[20];