forked from bartvdbraak/blender
BGE: A better fix for using the Action Actuator with the Actuator Sensor. This one still allows frame properties to be updated after receiving a negative pulse. This also fixes bug [#32179] "Action Actuator in Loop End stops updating the Frame Property after no longer receives positive signal" reported by Dalai.
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@ -339,7 +339,7 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
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}
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}
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return m_flag & ACT_FLAG_ATTEMPT_PLAY;
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return m_flag & ACT_FLAG_ACTIVE;
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}
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#ifdef WITH_PYTHON
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