surpport converting boundary edges to curves with BKE_mesh_to_curve(). alt+c convert.

This commit is contained in:
Campbell Barton 2013-04-08 00:25:44 +00:00
parent 279a2796ba
commit 9244cbef14

@ -1727,6 +1727,7 @@ void BKE_mesh_to_curve(Scene *scene, Object *ob)
bool needsFree = false;
BKE_mesh_to_curve_nurblist(dm, &nurblist, 0);
BKE_mesh_to_curve_nurblist(dm, &nurblist, 1);
if (nurblist.first) {
Curve *cu = BKE_curve_add(G.main, ob->id.name + 2, OB_CURVE);