UI: increase contrast for active colorband handle

This commit is contained in:
Campbell Barton 2014-06-27 23:17:39 +10:00
parent b9522e557a
commit 9327538f0a

@ -1028,13 +1028,13 @@ static void ui_draw_colorband_handle(
if (active)
glColor3ub(196, 196, 196);
else
glColor3ub(128, 128, 128);
glColor3ub(96, 96, 96);
ui_draw_colorband_handle_tri(x, y1 + height, half_width, half_width, true);
if (active)
glColor3ub(255, 255, 255);
else
glColor3ub(196, 196, 196);
glColor3ub(128, 128, 128);
ui_draw_colorband_handle_tri_hlight(x, y1 + height - 1, (half_width - 1), (half_width - 1));
glColor3ub(0, 0, 0);