code cleanup: unused defines, shadowing and unintended enum-as-variable.

This commit is contained in:
Campbell Barton 2013-03-22 14:31:03 +00:00
parent 1d68c28541
commit 9379dcb507
9 changed files with 15 additions and 17 deletions

@ -26,15 +26,14 @@
* \ingroup audaspaceintern * \ingroup audaspaceintern
*/ */
// needed for INT64_C // needed for INT64_C
#ifndef __STDC_CONSTANT_MACROS #ifndef __STDC_CONSTANT_MACROS
#define __STDC_CONSTANT_MACROS #define __STDC_CONSTANT_MACROS
#endif #endif
#ifdef WITH_PYTHON #ifdef WITH_PYTHON
#include "AUD_PyInit.h" # include "AUD_PyInit.h"
#include "AUD_PyAPI.h" # include "AUD_PyAPI.h"
#endif #endif
#include <set> #include <set>

@ -207,8 +207,10 @@ void BLF_lang_free(void)
#endif #endif
} }
#define ULANGUAGE ((U.language >= 0 && U.language < num_locales) ? U.language : 0) #ifdef WITH_INTERNATIONAL
#define LOCALE(_id) (locales ? locales[(_id)] : "") # define ULANGUAGE ((U.language >= 0 && U.language < num_locales) ? U.language : 0)
# define LOCALE(_id) (locales ? locales[(_id)] : "")
#endif
void BLF_lang_set(const char *str) void BLF_lang_set(const char *str)
{ {

@ -1132,7 +1132,6 @@ static void node_draw(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTre
void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNodeInstanceKey parent_key) void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeTree *ntree, bNodeInstanceKey parent_key)
{ {
bNode *node; bNode *node;
bNodeInstanceKey key;
bNodeLink *link; bNodeLink *link;
int a; int a;
@ -1146,6 +1145,7 @@ void node_draw_nodetree(const bContext *C, ARegion *ar, SpaceNode *snode, bNodeT
/* draw background nodes, last nodes in front */ /* draw background nodes, last nodes in front */
for (a = 0, node = ntree->nodes.first; node; node = node->next, a++) { for (a = 0, node = ntree->nodes.first; node; node = node->next, a++) {
bNodeInstanceKey key;
#ifdef USE_DRAW_TOT_UPDATE #ifdef USE_DRAW_TOT_UPDATE
/* unrelated to background nodes, update the v2d->tot, /* unrelated to background nodes, update the v2d->tot,

@ -5742,10 +5742,10 @@ static void createTransNodeData(bContext *UNUSED(C), TransInfo *t)
/* * motion tracking * */ /* * motion tracking * */
enum { enum transDataTracking_Mode {
transDataTracking_ModeTracks = 0, transDataTracking_ModeTracks = 0,
transDataTracking_ModeCurves = 1, transDataTracking_ModeCurves = 1
} transDataTracking_Mode; };
typedef struct TransDataTracking { typedef struct TransDataTracking {
int mode, flag; int mode, flag;

@ -56,7 +56,7 @@
/* State */ /* State */
#define NUM_OPENGL_LIGHTS 8 // #define NUM_OPENGL_LIGHTS 8
static struct { static struct {
GPUShader *cached_shaders[GPU_SHADER_OPTION_COMBINATIONS]; GPUShader *cached_shaders[GPU_SHADER_OPTION_COMBINATIONS];

@ -27,8 +27,6 @@
* to access C defined builtin functions. * to access C defined builtin functions.
* A script writer should never directly access this module. * A script writer should never directly access this module.
*/ */
#define WITH_PYTHON /* for AUD_PyInit.h, possibly others */
#include <Python.h> #include <Python.h>

@ -107,9 +107,10 @@ static PyObject *make_app_info(void)
if (app_info == NULL) { if (app_info == NULL) {
return NULL; return NULL;
} }
#if 0
#define SetIntItem(flag) \ #define SetIntItem(flag) \
PyStructSequence_SET_ITEM(app_info, pos++, PyLong_FromLong(flag)) PyStructSequence_SET_ITEM(app_info, pos++, PyLong_FromLong(flag))
#endif
#define SetStrItem(str) \ #define SetStrItem(str) \
PyStructSequence_SET_ITEM(app_info, pos++, PyUnicode_FromString(str)) PyStructSequence_SET_ITEM(app_info, pos++, PyUnicode_FromString(str))
#define SetBytesItem(str) \ #define SetBytesItem(str) \

@ -131,6 +131,7 @@ static PyObject *PyInit_gpu(void)
PyDict_SetItemString(d, # f, val); \ PyDict_SetItemString(d, # f, val); \
Py_DECREF(val) Py_DECREF(val)
#if 0 /* UNUSED */
#define PY_OBJ_ADD_ID(d, s, f) \ #define PY_OBJ_ADD_ID(d, s, f) \
val = PyUnicode_FromString(&s->f->id.name[2]); \ val = PyUnicode_FromString(&s->f->id.name[2]); \
PyObject_SetAttrString(d, # f, val); \ PyObject_SetAttrString(d, # f, val); \
@ -145,6 +146,7 @@ static PyObject *PyInit_gpu(void)
val = PyUnicode_FromString(s->f); \ val = PyUnicode_FromString(s->f); \
PyObject_SetAttrString(d, # f, val); \ PyObject_SetAttrString(d, # f, val); \
Py_DECREF(val) Py_DECREF(val)
#endif
PyDoc_STRVAR(GPU_export_shader_doc, PyDoc_STRVAR(GPU_export_shader_doc,
"export_shader(scene, material)\n" "export_shader(scene, material)\n"

@ -67,10 +67,6 @@ extern "C"{
#include "BLI_blenlib.h" #include "BLI_blenlib.h"
#include "BLI_math.h" #include "BLI_math.h"
#define __NLA_DEFNORMALS
//#undef __NLA_DEFNORMALS
BL_ModifierDeformer::~BL_ModifierDeformer() BL_ModifierDeformer::~BL_ModifierDeformer()
{ {
if (m_dm) { if (m_dm) {