forked from bartvdbraak/blender
- added 'Textured Solid' to the Draw mode popup (DKEY).
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@ -816,7 +816,7 @@ void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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imagestodisplist();
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}
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else {
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pupval= pupmenu("Draw mode%t|BoundBox %x1|Wire %x2|OpenGL Solid %x3|Shaded Solid %x4");
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pupval= pupmenu("Draw mode%t|BoundBox %x1|Wire %x2|OpenGL Solid %x3|Shaded Solid %x4|Textured Solid %x5");
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if(pupval>0) {
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G.vd->drawtype= pupval;
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doredraw= 1;
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