Cycles: Improve readability of dumped graphs

This commit is contained in:
Sergey Sharybin 2015-03-17 21:15:17 +05:00
parent a43d00d51e
commit 948bc66a00

@ -844,29 +844,59 @@ void ShaderGraph::dump_graph(const char *filename)
fprintf(fd, "digraph shader_graph {\n");
fprintf(fd, "ranksep=1.5\n");
fprintf(fd, "rankdir=LR\n");
fprintf(fd, "splines=false\n");
foreach(ShaderNode *node, nodes) {
fprintf(fd, "// NODE: %p\n", node);
fprintf(fd,
"\"%p\" [shape=record,label=\"%s\"]\n",
node,
node->name.c_str());
fprintf(fd, "\"%p\" [shape=record,label=\"{", node);
if(node->inputs.size()) {
fprintf(fd, "{");
foreach(ShaderInput *socket, node->inputs) {
if(socket != node->inputs[0]) {
fprintf(fd, "|");
}
fprintf(fd, "<IN_%p>%s", socket, socket->name);
}
fprintf(fd, "}|");
}
fprintf(fd, "%s", node->name.c_str());
if(node->bump == SHADER_BUMP_CENTER) {
fprintf(fd, " (bump:center)");
}
else if(node->bump == SHADER_BUMP_DX) {
fprintf(fd, " (bump:dx)");
}
else if(node->bump == SHADER_BUMP_DY) {
fprintf(fd, " (bump:dy)");
}
if(node->outputs.size()) {
fprintf(fd, "|{");
foreach(ShaderOutput *socket, node->outputs) {
if(socket != node->outputs[0]) {
fprintf(fd, "|");
}
fprintf(fd, "<OUT_%p>%s", socket, socket->name);
}
fprintf(fd, "}");
}
fprintf(fd, "}\"]");
}
foreach(ShaderNode *node, nodes) {
foreach(ShaderOutput *output, node->outputs) {
foreach(ShaderInput *input, output->links) {
fprintf(fd,
"// CONNECTION: %p->%p (%s:%s)\n",
"// CONNECTION: OUT_%p->IN_%p (%s:%s)\n",
output,
input,
output->name, input->name);
fprintf(fd,
"\"%p\":s -> \"%p\":n [label=\"%s:%s\"]\n",
"\"\%p\":\"OUT_%p\":e -> \"%p\":\"IN_%p\":w [label=\"\"]\n",
output->parent,
output,
input->parent,
output->name, input->name);
input);
}
}
}