fix: not initialised variable can crash blender (related to modifiers with cage editing enabled)

This commit is contained in:
Gaia Clary 2016-09-03 18:00:40 +02:00
parent 16cb939163
commit 95cb714511

@ -2282,7 +2282,7 @@ static void editbmesh_calc_modifiers(
{ {
ModifierData *md, *previewmd = NULL; ModifierData *md, *previewmd = NULL;
float (*deformedVerts)[3] = NULL; float (*deformedVerts)[3] = NULL;
CustomDataMask mask, previewmask = 0, append_mask = 0; CustomDataMask mask = 0, previewmask = 0, append_mask = 0;
DerivedMesh *dm = NULL, *orcodm = NULL; DerivedMesh *dm = NULL, *orcodm = NULL;
int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1); int i, numVerts = 0, cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
CDMaskLink *datamasks, *curr; CDMaskLink *datamasks, *curr;