Added a slider to control camera passepartout darkness in camera edit buttons.

This commit is contained in:
Matt Ebb 2005-11-16 16:03:01 +00:00
parent 8c2c8bbfaa
commit 96a623e893
6 changed files with 25 additions and 12 deletions

@ -455,6 +455,7 @@ void *add_camera()
cam->drawsize= 0.5f;
cam->ortho_scale= 6.0;
cam->flag |= CAM_SHOWTITLESAFE;
cam->passepartalpha = 0.2f;
return cam;
}

@ -5049,6 +5049,10 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (!(cam->flag & CAM_SHOWTITLESAFE))
cam->flag |= CAM_SHOWTITLESAFE;
*/
/* set an appropriate camera passepartout alpha */
if (!(cam->passepartalpha)) cam->passepartalpha = 0.2f;
cam= cam->id.next;
}
sce= sce->id.next;

@ -47,6 +47,7 @@ typedef struct Camera {
ID id;
short type, flag;
float passepartalpha, pad1;
float clipsta, clipend;
float lens, ortho_scale, drawsize;

@ -364,7 +364,7 @@ typedef struct Scene {
/* scemode */
#define R_DOSEQ 0x0001
#define R_BG_RENDER 0x0002
#define R_PASSEPARTOUT 0x0004
#define R_PASSEPARTOUT 0x0004 /* keep this for backward compatibility */
#define R_EXTENSION 0x0010
#define R_OGL 0x0020

@ -2316,27 +2316,34 @@ if(cam->type==CAM_ORTHO) {
uiDefButF(block, NUM,REDRAWVIEW3D, "End:",
0, 50, 150, 20, &cam->clipend, 1.0, 5000.0*grid, 100, 0, "Specify the endvalue of the the field of view");
uiBlockEndAlign(block);
uiDefButF(block, NUM,REDRAWVIEW3D, "Size:",
0, 25, 150, 20, &cam->drawsize, 0.1*grid, 10.0, 10, 0, "The size that the camera is displayed in the 3D View (different to the object's scale)");
uiDefBut(block, LABEL, 0, "Show:", 160, 155, 150, 20, 0, 0.0, 0.0, 0, 0, "");
uiBlockBeginAlign(block);
uiDefButS(block, TOG|BIT|0,REDRAWVIEW3D, "Limits",
uiDefButS(block, TOG|BIT|0, REDRAWVIEW3D, "Limits",
160, 135, 150, 20, &cam->flag, 0, 0, 0, 0, "Draw the field of view");
uiDefButS(block, TOG|BIT|1,REDRAWVIEW3D, "Mist",
uiDefButS(block, TOG|BIT|1, REDRAWVIEW3D, "Mist",
160, 115, 150, 20, &cam->flag, 0, 0, 0, 0, "Draw a line that indicates the mist area");
uiBlockEndAlign(block);
uiBlockBeginAlign(block);
uiDefButS(block, TOG|BIT|2,REDRAWVIEW3D, "Passepartout",
160, 90, 150, 20, &cam->flag, 0, 0, 0, 0, "Draw a darkened passepartout over the off-screen area in camera view");
uiDefButS(block, TOG|BIT|3,REDRAWVIEW3D, "Title Safe",
uiDefButS(block, TOG|BIT|4, REDRAWVIEW3D, "Name",
160, 90, 150, 20, &cam->flag, 0, 0, 0, 0, "Draw the active camera's name in camera view");
uiDefButS(block, TOG|BIT|3, REDRAWVIEW3D, "Title Safe",
160, 70, 150, 20, &cam->flag, 0, 0, 0, 0, "Draw a the title safe zone in camera view");
uiDefButS(block, TOG|BIT|4,REDRAWVIEW3D, "Name",
160, 50, 150, 20, &cam->flag, 0, 0, 0, 0, "Draw the active camera's name in camera view");
uiBlockEndAlign(block);
uiDefButF(block, NUM,REDRAWVIEW3D, "Size:",
160, 25, 150, 20, &cam->drawsize, 0.1*grid, 10.0, 10, 0, "Specify the drawsize of the camera");
uiBlockBeginAlign(block);
uiDefButS(block, TOG|BIT|2, REDRAWVIEW3D, "Passepartout",
160, 45, 150, 20, &cam->flag, 0, 0, 0, 0, "Draw a darkened passepartout over the off-screen area in camera view");
uiDefButF(block, NUMSLI, REDRAWVIEW3D, "Alpha: ",
160, 25, 150, 20, &cam->passepartalpha, 0.0, 1.0, 0, 0, "The opacity (darkness) of the passepartout");
uiBlockEndAlign(block);
}
/* yafray: extra camera panel to set Depth-of-Field parameters */

@ -920,11 +920,11 @@ static void drawviewborder(void)
x2= viewborder.xmax;
y2= viewborder.ymax;
/* passepartout, in color of backdrop minus 50 */
/* passepartout, specified in camera edit buttons */
if (ca->flag & CAM_SHOWPASSEPARTOUT) {
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
glEnable(GL_BLEND);
glColor4ub(0, 0, 0, 50);
glColor4f(0, 0, 0, ca->passepartalpha);
if (x1 > 0.0) {
glRectf(0.0, (float)curarea->winy, x1, 0.0);