forked from bartvdbraak/blender
Added name attribute to instance_geometry nodes (request for Second Life)
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6bc8a3f8d3
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9715d4c778
@ -150,7 +150,7 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce)
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if (!instance_controller_created) {
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COLLADASW::InstanceGeometry instGeom(mSW);
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instGeom.setUrl(COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, get_geometry_id(ob, this->export_settings->use_object_instantiation)));
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instGeom.setName(translate_id(id_name(ob)));
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InstanceWriter::add_material_bindings(instGeom.getBindMaterial(), ob, this->export_settings->active_uv_only);
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instGeom.add();
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