forked from bartvdbraak/blender
BGE bug #23213: VBO preference make object with modifiers crash the BGE. Fix by disabling VBO inside the BGE, it brings no advantage anyway.
This commit is contained in:
parent
61dd4cd2e2
commit
972c6d86f0
@ -72,6 +72,7 @@ extern "C" {
|
||||
/***/
|
||||
#include "DNA_view3d_types.h"
|
||||
#include "DNA_screen_types.h"
|
||||
#include "DNA_userdef_types.h"
|
||||
#include "DNA_windowmanager_types.h"
|
||||
#include "BKE_global.h"
|
||||
#include "BKE_report.h"
|
||||
@ -154,6 +155,10 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
|
||||
|
||||
bgl::InitExtensions(true);
|
||||
|
||||
// VBO code for derived mesh is not compatible with BGE (couldn't find why), so disable
|
||||
int disableVBO = (U.gameflags & USER_DISABLE_VBO);
|
||||
U.gameflags |= USER_DISABLE_VBO;
|
||||
|
||||
do
|
||||
{
|
||||
View3D *v3d= CTX_wm_view3d(C);
|
||||
@ -563,6 +568,9 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
|
||||
|
||||
} while (exitrequested == KX_EXIT_REQUEST_RESTART_GAME || exitrequested == KX_EXIT_REQUEST_START_OTHER_GAME);
|
||||
|
||||
if (!disableVBO)
|
||||
U.gameflags &= ~USER_DISABLE_VBO;
|
||||
|
||||
if (bfd) BLO_blendfiledata_free(bfd);
|
||||
|
||||
BLI_strncpy(G.sce, oldsce, sizeof(G.sce));
|
||||
|
Loading…
Reference in New Issue
Block a user