forked from bartvdbraak/blender
Slight cosmetic improvement on UI. Add eyedropper icon to detail sample
operator and move it next to the detail slider
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e732c5809c
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@ -1240,7 +1240,9 @@ class VIEW3D_PT_sculpt_topology(Panel, View3DPaintPanel):
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sub = col.column(align=True)
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sub.active = brush and brush.sculpt_tool not in ('MASK')
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if (sculpt.detail_type_method == 'CONSTANT'):
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sub.prop(sculpt, "constant_detail")
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row = sub.row(align=True)
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row.operator("sculpt.sample_detail_size", text="", icon='EYEDROPPER')
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row.prop(sculpt, "constant_detail")
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else:
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sub.prop(sculpt, "detail_size")
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sub.prop(sculpt, "detail_refine_method", text="")
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@ -1249,7 +1251,6 @@ class VIEW3D_PT_sculpt_topology(Panel, View3DPaintPanel):
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col.prop(sculpt, "use_smooth_shading")
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col.operator("sculpt.optimize")
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if (sculpt.detail_type_method == 'CONSTANT'):
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col.operator("sculpt.sample_detail_size")
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col.operator("sculpt.detail_flood_fill")
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col.separator()
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col.prop(sculpt, "symmetrize_direction")
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