forked from bartvdbraak/blender
Fix #32088: cycles crash removing a lamp with non-progressive sampling.
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@ -289,8 +289,14 @@ void LightManager::device_update_distribution(Device *device, DeviceScene *dscen
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/* CDF */
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/* CDF */
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device->tex_alloc("__light_distribution", dscene->light_distribution);
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device->tex_alloc("__light_distribution", dscene->light_distribution);
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}
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}
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else
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else {
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dscene->light_distribution.clear();
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dscene->light_distribution.clear();
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kintegrator->num_distribution = 0;
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kintegrator->num_all_lights = 0;
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kintegrator->pdf_triangles = 0.0f;
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kintegrator->pdf_lights = 0.0f;
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}
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}
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}
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void LightManager::device_update_background(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
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void LightManager::device_update_background(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress)
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