Translate "Set Parent To" menu (ctrl-P), reported on bf-translations ML by Satoshi Yamasaki, thanks!

This commit is contained in:
Bastien Montagne 2013-02-15 08:31:00 +00:00
parent f46ca7836d
commit 98b9ed185f
3 changed files with 15 additions and 4 deletions

@ -20,6 +20,7 @@
set(INC
../include
../../blenfont
../../blenkernel
../../blenlib
../../blenloader
@ -66,4 +67,8 @@ if(WITH_GAMEENGINE)
add_definitions(-DWITH_GAMEENGINE)
endif()
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
blender_add_lib(bf_editor_object "${SRC}" "${INC}" "${INC_SYS}")

@ -29,7 +29,7 @@ Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs = '../include ../../blenlib ../../blenfont ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc ../../blenloader'
incs += ' ../../makesrna ../../python ../../ikplugin ../../bmesh'
incs += ' ../../render/extern/include ../../gpu' # for object_bake.c
@ -50,4 +50,7 @@ if env['WITH_BF_PYTHON']:
if env['WITH_BF_GAMEENGINE']:
defs.append('WITH_GAMEENGINE')
if env['WITH_BF_INTERNATIONAL']:
defs.append('WITH_INTERNATIONAL')
env.BlenderLib ( 'bf_editors_object', sources, Split(incs), defs, libtype=['core'], priority=[35] )

@ -56,6 +56,8 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_action.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
@ -801,7 +803,7 @@ static int parent_set_exec(bContext *C, wmOperator *op)
static int parent_set_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *UNUSED(event))
{
Object *ob = ED_object_active_context(C);
uiPopupMenu *pup = uiPupMenuBegin(C, "Set Parent To", ICON_NONE);
uiPopupMenu *pup = uiPupMenuBegin(C, IFACE_("Set Parent To"), ICON_NONE);
uiLayout *layout = uiPupMenuLayout(pup);
wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_parent_set", TRUE);
@ -810,11 +812,12 @@ static int parent_set_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *UNUSE
#if 0
uiItemEnumO_ptr(layout, ot, NULL, 0, "type", PAR_OBJECT);
#else
opptr = uiItemFullO_ptr(layout, ot, "Object", ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
opptr = uiItemFullO_ptr(layout, ot, IFACE_("Object"), ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
RNA_enum_set(&opptr, "type", PAR_OBJECT);
RNA_boolean_set(&opptr, "keep_transform", FALSE);
opptr = uiItemFullO_ptr(layout, ot, "Object (Keep Transform)", ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
opptr = uiItemFullO_ptr(layout, ot, IFACE_("Object (Keep Transform)"), ICON_NONE, NULL, WM_OP_EXEC_DEFAULT,
UI_ITEM_O_RETURN_PROPS);
RNA_enum_set(&opptr, "type", PAR_OBJECT);
RNA_boolean_set(&opptr, "keep_transform", TRUE);
#endif