Bugfix 26936

EditMode mesh: tool "Mesh Rip Move" shouldnt be in the toolbar.
The tool was coded to use the mouse position next to the selection.
The rip then happens correctly after pressing V and move mouse away
from selection.
This commit is contained in:
Ton Roosendaal 2011-04-19 14:36:26 +00:00
parent 8266c602b4
commit 9abd711304

@ -122,7 +122,6 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel):
col = layout.column(align=True) col = layout.column(align=True)
col.label(text="Deform:") col.label(text="Deform:")
col.operator("transform.edge_slide") col.operator("transform.edge_slide")
col.operator("mesh.rip_move")
col.operator("mesh.noise") col.operator("mesh.noise")
col.operator("mesh.vertices_smooth") col.operator("mesh.vertices_smooth")